Please: don't take this as an absurd proposition, at least take it seriously and think about it (and post here your opinion, arguing it). I started playing many years ago, so this proposition is not an idea from someone who has been here for just a few months.
Disclaimer: all numbers are not thought thoroughly, so think about the idea, and the optimization of numbers will be a different matter that will come later.
It started as a mid-joke, but the more I think about it, the more I'm convinced it might really have a shot. This would create a completely different experience, the same way it happened back then when OGame opened universes with defense to debris, or with more than x1 speed, or ACS. Those are completely different experiences, this is another proposition.
What if there was an universe in which planets would be smaller?
For instance, the biggest planet possible had 110 fields (as I said above, the numbers should be also discussed / decided, this is just to show the idea). That would mean that mines wouldn't be bigger than a certain number and all planets would eventually be practically filled. Imagine one manages to get mines 35 29 31, then to compensate for this limit, the speed of the production should be high, like x10, to achieve a production of 100-200M daily resources.
So building construction would eventually end for a planet, and only three remaining options would be there: defense, technology or fleet. And I think the third one would be the most chosen. Plus, anyone that starts the universe late could get at a decent speed in a matter of few months (which is one of the problems of ogame, that there's no late addition of players to an universe).
Only a second thing, since people would in some way would be forced to have fleet, it should be a livable universe, so not more than x2 fleet speed (if it was x4 or such it would be a massacre from the top players, and would be monopolized fast). In fact, I think x1 would be okey, that way one could “easily” survive.
I have a few more things to say, but I will leave the ideas out so you can think about it more freely. Please, ask, talk, suggest, argue, etc. so this idea at least passes through peer review in some way.
Summary (just to throw some numbers): x10 economy, x1 fleet speed, 30% debris fields, −100 fields per planet, ACS.
And, if it gets attention, and you decide to try it, you could open the universe as an international one (as you did with prOgame a ton of years ago) and give it publicity so people from every community come to it.
Disclaimer: all numbers are not thought thoroughly, so think about the idea, and the optimization of numbers will be a different matter that will come later.
It started as a mid-joke, but the more I think about it, the more I'm convinced it might really have a shot. This would create a completely different experience, the same way it happened back then when OGame opened universes with defense to debris, or with more than x1 speed, or ACS. Those are completely different experiences, this is another proposition.
What if there was an universe in which planets would be smaller?
For instance, the biggest planet possible had 110 fields (as I said above, the numbers should be also discussed / decided, this is just to show the idea). That would mean that mines wouldn't be bigger than a certain number and all planets would eventually be practically filled. Imagine one manages to get mines 35 29 31, then to compensate for this limit, the speed of the production should be high, like x10, to achieve a production of 100-200M daily resources.
So building construction would eventually end for a planet, and only three remaining options would be there: defense, technology or fleet. And I think the third one would be the most chosen. Plus, anyone that starts the universe late could get at a decent speed in a matter of few months (which is one of the problems of ogame, that there's no late addition of players to an universe).
Only a second thing, since people would in some way would be forced to have fleet, it should be a livable universe, so not more than x2 fleet speed (if it was x4 or such it would be a massacre from the top players, and would be monopolized fast). In fact, I think x1 would be okey, that way one could “easily” survive.
I have a few more things to say, but I will leave the ideas out so you can think about it more freely. Please, ask, talk, suggest, argue, etc. so this idea at least passes through peer review in some way.
Summary (just to throw some numbers): x10 economy, x1 fleet speed, 30% debris fields, −100 fields per planet, ACS.
And, if it gets attention, and you decide to try it, you could open the universe as an international one (as you did with prOgame a ton of years ago) and give it publicity so people from every community come to it.
The post was edited 1 time, last by Minion ().