Espionage Report - Loot Feature Request
- Usability
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Hmm 50% of the resources listed above are your calculated value. So all informations are there. I see it also critical to list the exact value, because i see bug reports if just one digit is missing or is too much. The 50% is the loot you CAN get.
You can discuss it in your local board after 6.0 release, what is better > list the % or the exact loot you can get.
I personally see this in kind of userscript and not in ogame.
LGBeing a QA is sort of like being a goal keeper. People only talk about you when youve screwed up. We are the silent guardians of game development, and they will never have to thank us. -
Its true that, that kind of thing could be done with a script but I thought it would be nice to have it in the game
Then we don't have to use a script to get that or calculate it our selfThe post was edited 1 time, last by ErikFyr ().
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I still think it could be nice, but I hope someone will make a script for it
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