AGO - Attack SIgns

    • AGO - Attack SIgns

      Reasoned in the new Attack warning fl00ri made some thoights about this sign.

      "fl00ri" wrote:

      Interessante Sache. Ich würde mich der Sache annehmen (was die Erstellung der Dreiecke betrifft).
      Wir sollten vllt nur nochmal im Vorfeld klären, wie wir was genau darstellen wollen.
      Daraus kann man auch mehr machen:
      pink blinkend für Mondzerstörung^^
      ...naja schließlich gibts Gelb und Orange und andere Farben aufm Weg zum Rot.

      und da sich ja alle so über das Dreieck freuen, zeige ich es selbstverständlich an :D



      Diese Animation besteht aus 9 Frames. Welcher ist am besten für eine permanente Anzeige geeignet:
    • "fl00ri" wrote:

      there are limited settings for the upload of animations (from the tool i use...) so the change from frame to frame is equal to 0.2s. So the animation is slowed down a bit. (thats why there is an new red alert).
      the 1st animation consist of 9 frames, so it lasts for 1,8s. (0,2s change)
      the 2nd animation consists of 2 frames and lasts for 1,8s. (0,9s change)

      Animated

      grey:


      teal:


      green:


      yellow:


      orange:


      red:


      pink:


      purple:
      Files
    • "TheViking" wrote:

      Before I start with suggestions about using those colors,
      I first have to say thank you for your Great work.


      Here are my suggestions for using the colors.
      grey:


      Enemy Attack known and hidden with confirmation

      green:


      For friendly Attack e.g. Moonshot

      yellow:


      For espionage Attack

      orange:


      Enemy Attack known, but not hidden comepletely

      red:


      For "normal" Enemy Attack


      pink:


      Not sure where we can use this^^ Female Ennemies?! :D We will find something.


      Maybe a general mode could be implemented like


      Attack warning:
      • Normal Mode
      • Soft Mode
    • "fl00ri" wrote:

      my suggestion:

      in AGO menu you can decide to use an animated or static alert image:
      " [] use a static alet image instead of the animated one "
      Also with an checkbox in the AGO menu:
      " [] disable the alert image change depending on the time left"
      the hard and soft animation or image are depending on the time left and is changed automatically.
      I think this is good: >30min = soft | <30min = hard

      Furthermore you should be able to "turn off the color" (shown as tooltip) at any time by clicking on the alert image (all grey images). This will hold on untill a new relevant action appears.

      for colored images/animations:
      green:
      friendly mission "transport" by anyone

      yellow:
      neutral mission "espionage" by anyone

      orange:
      hostile mission "attack" by friends (ally and buddy)
      and maybe the friendly mission "ACS defend"

      red:
      hostile mission "attack" by enemies

      pink:
      hostile mission "destroy" by anyone

      all colors are similiar to the missions you can associate with:


      maybe it is more important to let it displayed whether there is a normal attack or an acs attack. so the pink one can be used for ACS and there could be another color for the mission destroy (e.g. purple)

      there could also be a own color for the mission "transport" by unknown player (e.g. teal) to show a possible try to push your account.