Hello all,
As you know I suppose, with only two or three steps, a player is able now to reproduce the "save-procedure" to jump to jumpgate instantaneous.
But, regarding to GCU, this is a bug-using.
Some monthes ago, we was victim of this use, a player jumps in 0 seconds to save more than 500 Deathstars. After a long battle, the gameadmins locked the incriminated account, and deleted the deathstars (but no compensation for the attackers).
At this time, I published a very simple bugfix, that I presented to French Game Admins, that they forward to the Dev section. On each update, I test if the problem is corrected. It seems that no...
Today, we've seen the same bug-using in a merged universe... A fleet of 10 millions of military points is yet in life thanks to this bug-using... And of course another chance will be more difficult... Is it possible that this kind of problem will be solved, one day ?
Thanks !
As you know I suppose, with only two or three steps, a player is able now to reproduce the "save-procedure" to jump to jumpgate instantaneous.
But, regarding to GCU, this is a bug-using.
Some monthes ago, we was victim of this use, a player jumps in 0 seconds to save more than 500 Deathstars. After a long battle, the gameadmins locked the incriminated account, and deleted the deathstars (but no compensation for the attackers).
At this time, I published a very simple bugfix, that I presented to French Game Admins, that they forward to the Dev section. On each update, I test if the problem is corrected. It seems that no...
Today, we've seen the same bug-using in a merged universe... A fleet of 10 millions of military points is yet in life thanks to this bug-using... And of course another chance will be more difficult... Is it possible that this kind of problem will be solved, one day ?
Thanks !