The idea is quite simple. For each 3 levels of Energy Technology, Terraformer increases +1 field per level.
If you have "Energy Technology level 0", your Terraformer" would produce" 1 field per level. While with Energy level 3, the Terraformer would produce 2 fields per level. And so on.
Fields given by each level of Terraformer = Energy Tech level / 3 + 1
Since you need Energy Technology level 12 to unlock Terraformer, you will start having it giving 5 fields per level as usual.
But if you get Energy Technology level 15, your Terraformer will give 6 fields per level.
I think this idea is not abusive and can solve some space problems for miners. I doubt somebody would research it above level 18, though.
After level 12, the research can become very expensive for some people and can be afford only by players in an advanced stage of the game. Also, who needs more fields by Terraformer, are indeed those players in an advanced stage. People who can't pay for the research will not be in disadvantage, imo.
Another formula could be simply:
Fields given by each level of Terraformer = Energy Tech level / 2
But this one will give more fields and must be discussed if it is really fair. I don't really see a problem here.
I posted this suggestion in .org's board and it were welcomed by who posted there:
board.ogame.org/board684-ogame…ent-by-energy-technology/
Let me know your opinion or suggestion to add something.
If you have "Energy Technology level 0", your Terraformer" would produce" 1 field per level. While with Energy level 3, the Terraformer would produce 2 fields per level. And so on.
Fields given by each level of Terraformer = Energy Tech level / 3 + 1
Since you need Energy Technology level 12 to unlock Terraformer, you will start having it giving 5 fields per level as usual.
But if you get Energy Technology level 15, your Terraformer will give 6 fields per level.
I think this idea is not abusive and can solve some space problems for miners. I doubt somebody would research it above level 18, though.
After level 12, the research can become very expensive for some people and can be afford only by players in an advanced stage of the game. Also, who needs more fields by Terraformer, are indeed those players in an advanced stage. People who can't pay for the research will not be in disadvantage, imo.
Another formula could be simply:
Fields given by each level of Terraformer = Energy Tech level / 2
But this one will give more fields and must be discussed if it is really fair. I don't really see a problem here.
I posted this suggestion in .org's board and it were welcomed by who posted there:
board.ogame.org/board684-ogame…ent-by-energy-technology/
Let me know your opinion or suggestion to add something.