Since a lot of features in ogame quickly become useless after certain levels, especially research. I am proposing a new "tier feature" specific to miners, fleeters, raiders, turtles and even vmoders. Something similar to the extra features given once all 5 officers have been purchased but instead, Tier features become unlock after certain researches have been achieved. For example:
Miner Tier:
Increase Resource Production (%?)
Increase Energy Production from Solar Planets/Fusion Reactors (%?)
Increase 1 x All Resource Storage Tanks
Unrestricted Planet Relocation Positions
Increase 2 x Nanite Level (For faster Mine production)
Research Required to Unlock Tier:
Plasma Technology Level 20
Energy Technology Level 22
Astrophysics Level 25
Computer Technology Level 20
Fleeter Tier:
Increase Bashing Rule from 6 to 10 waves
Increase Building Capacity from 9999 to 29999
Increase 1 x Weapons, Shield & Armour Techs
Increase 1 x Computer Tech
Increase 2 x Nanite Level (For faster fleet production)
Research Required to Unlock Tier:
Weapons, Shield & Armour Techs Level 22
Computer Technology Level 22
Espionage Level 22
Turtle Tier:
Increase 2 x Armour Tech
Increase 2 x Intergalactic Network
Increase 2 x All Resource Storage Tanks
Decrease losses to defense
Increase 2 x Nanite Level (For faster defense production)
Research Required to Unlock Tier:
Armour Tech Level 23
Computer Technology Level 22
Energy Technology Level 22
Intergalactic Network Level 12
Raider Tier:
Increase Resource Production (%?)
Increase Energy Production from Solar Planets/Fusion Reactors (%?)
Increase 2 x Computer Tech
Increase 2 x Combustion Drive
Increase 2 x Nanite Level (For faster fleet production)
Research Required to Unlock Tier:
Computer Technology Level 22
Energy Technology Level 22
Combustion Drive Level 22
Plasma Technology Level 20
Vmoder Tier:
Increase Building Capacity from 9999 to 29999
Increase 1 x Weapons, Shield & Armour Techs
Increase 1 x Combustion, Impulse and Hyperspace Drives
Increase 1 x Computer Tech
Increase Vmode Duration from 2 to 4 days (Offset to players playing the vmode tactic)
Note: Vmode Tier stays active only for 48 hours
Research Required to Unlock Tier:
Weapons, Shield & Armour Techs Level 22
Computer Technology Level 22
Combustion, Impulse and Hyperspace Drives Level 22/20/18
All required research to unlock Tier Features can be adjusted accordingly.
***NOTE: Tier Features are not interchangeable. Once you unlock a specific Tier, you are limited to ONLY that Tier.***
Miner Tier:
Increase Resource Production (%?)
Increase Energy Production from Solar Planets/Fusion Reactors (%?)
Increase 1 x All Resource Storage Tanks
Unrestricted Planet Relocation Positions
Increase 2 x Nanite Level (For faster Mine production)
Research Required to Unlock Tier:
Plasma Technology Level 20
Energy Technology Level 22
Astrophysics Level 25
Computer Technology Level 20
Fleeter Tier:
Increase Bashing Rule from 6 to 10 waves
Increase Building Capacity from 9999 to 29999
Increase 1 x Weapons, Shield & Armour Techs
Increase 1 x Computer Tech
Increase 2 x Nanite Level (For faster fleet production)
Research Required to Unlock Tier:
Weapons, Shield & Armour Techs Level 22
Computer Technology Level 22
Espionage Level 22
Turtle Tier:
Increase 2 x Armour Tech
Increase 2 x Intergalactic Network
Increase 2 x All Resource Storage Tanks
Decrease losses to defense
Increase 2 x Nanite Level (For faster defense production)
Research Required to Unlock Tier:
Armour Tech Level 23
Computer Technology Level 22
Energy Technology Level 22
Intergalactic Network Level 12
Raider Tier:
Increase Resource Production (%?)
Increase Energy Production from Solar Planets/Fusion Reactors (%?)
Increase 2 x Computer Tech
Increase 2 x Combustion Drive
Increase 2 x Nanite Level (For faster fleet production)
Research Required to Unlock Tier:
Computer Technology Level 22
Energy Technology Level 22
Combustion Drive Level 22
Plasma Technology Level 20
Vmoder Tier:
Increase Building Capacity from 9999 to 29999
Increase 1 x Weapons, Shield & Armour Techs
Increase 1 x Combustion, Impulse and Hyperspace Drives
Increase 1 x Computer Tech
Increase Vmode Duration from 2 to 4 days (Offset to players playing the vmode tactic)
Note: Vmode Tier stays active only for 48 hours
Research Required to Unlock Tier:
Weapons, Shield & Armour Techs Level 22
Computer Technology Level 22
Combustion, Impulse and Hyperspace Drives Level 22/20/18
All required research to unlock Tier Features can be adjusted accordingly.
***NOTE: Tier Features are not interchangeable. Once you unlock a specific Tier, you are limited to ONLY that Tier.***
The post was edited 4 times, last by War_Machine ().