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Hi guys, I'm here to discuss a serious question. Staff of ogame.it hate me. The reason is that CoMa doesn't like me, so his admins give me warnings and ban without reason. I ask you to send someone to check the situation. When I ask them what I've done, they said I violated the rules, and when I ask them what rules I violated they answer me that, by rules, they can judge the matter at their own discretion. This cannot go any further, I have my rights and they don't give a f*ck. I already made ti…
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Guys the point is that we are not going to have this unless ALL of us want it. In Italy, every player wants it, but none of our ideas reach the devs. If you want this feature, if you really want it, tell your friends to come here and say it. People at GF and mods on national forums don't give a f**k of the idea of a single man. We must be more than 3 people.
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Quote from Twister84: “Hi, I'm an ogame former player too. I think it's a great idea but not easy to do in pratice. I don't know the network structure used for ogame servers but, considering the launch time, I suppose it was made by physically dislocated servers on different geographical locations executing instances of the game. What you propose would be feasible in a cloud environment in a blink of an eye (even if this blink would be quite expensive). Unifying multiple instances in a single on…
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Hi guys I'll start saying I'm not sure the term I used (merge) is correct. In Italy, we call them "fusions" referring to the act of merging two or more servers into one. Well, you know how merge/fusions work, so I don't have to explain that. What I have to explain, instead, is the idea of the International Merge/Fusions: They work exactly the same as normal merge/fusions, but the servers to merge come from different countries. There are some minor things to implement to improve the experience (l…
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Hi everyone I use Firefox (latest version) in anonimous navigation (the one the doesn't save chronology). I noticed I can't update Player DB and Universe DB from "Data and Settings". Yes, I have "use ogame API" enabled. I don't knwo why, but this is really annoying. Does anyone had the same problem ?
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New redesign
PostQuote from Dor: “Realisticly these very intemperate planets would have mostly synthetic crews working the mines, to save on life support costs. Put a picture of a smokey black terminatoresque mining operation with lava in the background. Please dont add population and cities. Everyone will bitch about how you cant kill and raze em and the devs will make it a thing. It's not the graphical update you were hoping for. You'll wish it was just numbers. ” Well, you can't kill or destroy buildings and …
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I thought about it, but i'd say it's not a great idea: Imagine someone who has his 10 planets (an average number): he has his own production. Ok: we give him a bonus on some production. He is happy. Maybe he will buy some relocations to have other bonuses he likes more. But if we give him some minus, even if bonus are greater, he won't be happy anymore ... or at least not necessarily. We could have people rage out for a -1 or 2% on metal production and ask for free reloc using this update as an …
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New redesign
PostOk: I know this one will make many people angry, but let me explain it first. We're not in the early 2000, when internet was crappy and most PCs were crappy too. We don't have 8mb RAMs anymore. Ogame is old, outdated: lets face it. People want to see their planets grow: they want to see it. Ok, many people cound get angry and leave, so that's why we need this to be an option: so the ones who prefer the good old-fashioned design can stay with it. The ones who want to see things other than numbers…
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Hi guys: I was wondering about the introduction of a resource's production bonus based on the planet type other than the one based on the temperature. DESERT PLANET: +3% metal productiom +3% crystal production -1% deuterium production DRY PLANET: +2% metal productiom +3% crystal production NORMAL PLANET: +3% metal productiom +2% crystal production JUNGLE PLANET: +2% metal productiom +2% crystal production +1% deuterium production WATER PLANET: +2% crystal production +3% deuterium production ICE …
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Another thing that could be useful is to add the option (so one can use it or not) to show, next to the nickname, a a country flag to indicate the nation, so one who want to contact you could be aware of your language. Also, if one doesn't want it to be known - should he/she think its a privacy violation - he/she could simply disable the option from the menu. This flag could also be used to automatically redirect an user to its community on the forum and send his/her tickets to the right Operato…
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Hi guys ... since I noticed that Robotics Factories, in late game, are quite useless (in fact, nobody upgrades them beyond lv.10) I was wondering: why not to make them more useful ? DESCRIPTION A big, planetary-sized industrial complex that provides all the buildings needed to an industrialized world: refineries and factories work night and day to build all the resources needed to a growing empire, from robotic workers to high value refined materials [...] BONUS: - Reduce the time taken to const…
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Quote from gamer2014: “I would love one international community and international merges. But the past shows us that merges weren't the solution. They might even add to the decreasing number of active players. Servers with several thousand players have an insane number of players who quit the game per month. OGame needs to fix several things to ensure players stay for a longer time period. The most pressing and logical thing would be a proper game introduction. ” indeed, maybe right now its not …
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Honor points
PostQuote from KeVLaR: “The ability to spend honor points. I have hundreds of thousands in some unis, and millions in others. I have no practical use for it except for import/ auctioneer. When I have millions and im only spending 1k a day, its not very practical. So why not have the ability to spend honor points on things? boosters, merchant, res, half timing, relocations. Really anything as it does not have a good use now. ” This may sound really good but it has a dangerous downside: It may (and pr…