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Laser Technology
PostThis is the only Tech that I'm having trouble coming up with a decent infinity research Idea on. right now my possible suggestion would be. . . Every 6 levels of Laser tech increases these Rapid Fire Rate of Laser Based weapons by 1. which would result in affecting: Cruiser Battle Cruiser Bomber Destroyer Reasoning behind this, As the Lasers get stronger, it takes them less time to cut through the shields and Armour of opposing ships and defensive Structures, meaning less time is needed to fire …
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Graviton Tech
PostFor Graviton tech since it is extremely hard to do multiple levels of it, or at least to do higher levels safely, due to the cost of energy required tripling, I would suggest doing a Small Increase on the Chance of Moon Destruction missions or a Small Decrease in chance of losing your RIP. This being because the increasing of Graviton research level could be seen as you improving the Strength of a graviton beam, which would inflict higher amounts of Force pulling the moon in on itself.
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I have seen different posts on suggestions for this Tech, but none have quite been as simple as this. I think that Hyperspace tech should reduce the cost of deut for flight of the Hyperspace drive engines, and only the Hyperspace drive engines. The way i would suggest this is by going a % by level like Plasma tech does for income, and Ion Tech does for Deconstruction. the % i would suggest would be between .33% per level and 1% per level, that way it doesn't get too out of hand towards the later…