BUG FOUND DELETION OF PLANET

    • BUG FOUND DELETION OF PLANET

      Noticed today that you guys changed the way you delete a colony...

      first pass: (not hidden)
      Secondary: Nane of planet

      Bug... one it doesn't hide your password #2 if you have multiple "Colony" named planets it gives you the error wrong planet name until you rename it to something other than colony......


      This feature isn't even needed in the first place if a player deletes the wrong planet to bad (IMO) cause they should have been paying attention or not let their script have or use this function..

      Useless time wasting with this feature making the game even less apealing... have to stagger colony launches with 5 minute staggers.... when you have people fighting over the slot 8's anyways lets slow down the colony deletion process to that of a snail.

      If you insist on keeping this feature then redesign the planet slots to have more than one slot that can produce a 240+ field planets..... Kind of a no brainer here...... I miss the old slot 4 300+ field planets too btw lol.......... :lol:
    • Hi!

      The change will be reverted. It was needed because of the portal and the switch was just forgotten by the development team. If the portal is deactivated in the server settings, it should be as you know it. Hopefully with the next RC version it will be changed :).

      The dialogue you mentions, was a requested feature by players.

      About planetfields. If you want such large planets, just start playing the retro universe. There you have those big planets and also those 20 field ones, which you might don´t get in a universe today. All changes have positive and negative things. The human just hide the old negative ones, so he can say "in past all was better" > NOPE!

      LG
      Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.