Pinned Guide 08: Activity guide / Rehber 08: Faaliyet/Aktivite (Min)

    • Guide 08: Activity guide / Rehber 08: Faaliyet/Aktivite (Min)

      =Activity indicators=
      Activity indicators will tell you if there is/was an activity at a planet or moon at a certain period of time.

      There are three phases:
      - There is activity at a planet: 0 minutes - 14 minutes 59 seconds
      - There was activity at a planet XX minutes ago - 14 minutes 59 seconds - 59 minutes 59 seconds
      - There was no activity - beyond 59 minutes 59 seconds

      There are three ways you can see the activity:
      For the first 14 minutes 59 seconds after the activity stops (*) will be shown next to the planet name. Beyond 15 minutes a time is then displayed in place of the star (15 min). This time value is shown up until 59 minutes 59 seconds (59 min) and then after that point there will be no activity indicator displayed next to the planet name.
      If you scroll over the planet picture, you will see another activity indicator. When there's an activity at the planet (for the first 14 minutes 59 seconds), you can see an orange triangle.

      Beyond 15 minutes, you will see "Activity: XXm". Time indicator here also disappears at 59 minutes 59 seconds. You can only see it when scrolling over a planet picture. Scrolling over a moon picture will show same kind of activity.
      Third way of seeing activity is via espionage reports. Whenever you probe a moon/planet, you will see activity report which tells you if there's been any activity at the planet/moon. Activity report is under resources and you see it in any case, no matter what your espionage technology is. If there's activity only at moon and you probe a planet, the report will show no activity vice verse. If you're probing a planet with a moon, this is the only way to see whether the activity was made on planet or moon. It will look like this:

      For the first 14 minutes 59 seconds:
      -Your espionage report shows abnormalities in the atmosphere of the planet which suggests activity within the last 15 minutes.

      For time between 14 minutes 59 seconds and 59 minutes 59 seconds:
      -Your espionage report shows abnormalities in the atmosphere of the planet which suggests activity within the last XX minutes.

      After 59 minutes 59 seconds:
      -Your espionage does not show abnormalities in the atmosphere of the planet. There appears to have been no activity on the planet within the last hour.

      NOTE: Seeing your own activity is a bug. Your own activity does not behave like a normal activity, thus it can not be used to test the activity.

      =Activity behavior/creating activity=
      General:
      - An * appears on the home planet when you login.
      - An * appears on the current planet/moon when you logout.
      - An * appears on the NEW location at changing the current planet / moon.
      - An * appears on the current planet/moon with EVERY click on all menu items.
      - NO * appears with click on Support/GameForge/Help/Board/Rules/Imprint.
      - The * (or the time) from the planet and the associated moon overlaps. It appears always the last activity.

      ==Events:==
      - An * appears on the current planet/moon with click on reload at event list, sensor phalanx and fleet movement.
      - An * appears on the current planet/moon with auto reload at event list and fleet movement.
      - NEW foreign fleets ONLY appears in the event list when reloading the overview.

      ==Flights:==
      - An * appears at departure on the starting planet/moon.
      - An * appears at arrival on the target planet/moon.
      - An * appears at return on the starting planet/moon.
      - An * appears at abort on the current planet/moon.

      ==Special situations:==
      - Normal * behavior for banned players without vacation mode.
      - Normal * behavior for inactive players. (i and I)
      - Activation and deactivation of vacation mode will cause activity on every planet and moon.

      =How can I use activity?=
      Activity is a very important part of the gameplay. There are many strategies based on it.

      Activity indicators can tell you two things. One is that a player is/was online and making activity. The other is that activity was caused the other way - with fleet contact. Once you combine watching the activity and probing a planet, you can determine player's online times and fleetsave times. This is very useful when it gets to hunting and planning missions like moon destructions or blind phalanx.

      Note: Server forces you to log off at 3:00 AM German time. As logging in again creates activity, players with no activity at homeworld are not online at this time. It is quite safe to attack them at that time of a day.

      Watching activity will also help to prevent you from being ninja'd, as well as hiding your activity can make you look offline thus ninja-ing a player.
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