OGame 6.2.0 - Let the "wreckoning" begin!

    • OGame 6.2.0 - Let the "wreckoning" begin!

      Hi!

      OGame 6.2.0-alpha5 Changelog (670/671/680/690)

      [Feature Request] New Building - Space Dock
      [Feature Request] Wreckfields - % of Ships can be repaired
      [Bugs] 3972t 9h is the max limit of half time/finish


      Update is now available on those listed Servers. Have fun and give us constructive feedback!ne

      LG
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      Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
    • Hi!

      Today we will update all Testservers with the alpha7 of 6.2.0. Yes we skipped alpha6 for you, because it contained some breaking bugs, which should now be fixed in the alpha7. Anyway, you will get both Changelogs, so you can have a look in all those changes we made.
      Also thanks for your feedback so far, here on board and via the feedbackoption in the game!


      OGame 6.2.0-alpha6

      • [Bugfix] Fix Energy-Requirements for Space Dock (cost changed!)
      • [Bugfix] Old WF icon in galaxyview
      • [Bugfix] Can see WF repair in espionage report always, now connected to the fleet part
      • [Bugfix] Vacation mode delete running repair and disapears wreckfield
      • [Bugfix] % of Ship's into WF isn't correct
      • [Bugfix] WF Icon and countdown altough the WF already gets repaired
      • [Bugfix] WF on Moon
      • [Bugfix] WF countdown gets negative and WF gets overwritten
      • [Bugfix] modified serverData XMLs to include new Constant (WF)
      • [Bugfix] modified DF-Creation so only destroyed defense goes to the DF
      • [Bugfix] Some misplacements on the repairdock and weird movement
      • [Feature] Different DF-Percentages for Ships and Defense


      As soon, as we finished testing the new DF settings and DF creating for defense and all is fine we plan to enable DiDF on one of the testservers and set special DF settings, so you can try out!


      OGame 6.2.0-alpha7

      • [Bugfix] Inconsistencies in the Space Dock design/wrongly placed buttons
      • [Bugfix] Missing text/space on the Space Dock info
      • [Bugfix] Loca: Buddys Buddies mixing in german
      • [Bugfix] http instead of https in xml API
      • [Bugfix] Loca: 'erhälst' is written instead of 'erhältst'
      • [Bugfix] Stuck Fleet after Combat
      • [Bugfix] Loca: DE - GM in OGame
      • [Bugfix] Players can´t leave vmode


      For the vmode part. There was a major issue located with the wreckfields and vmode generally. Please give us feedback, if you can´t deactivate the vmode after the update is online. If it is still buggy, please report it in the bug section and notice server + nickname, so we can forward it to the developer team.

      LG
      Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
    • OGame 6.2.0-beta1

      [Bugs] fix that ships can sometimes not be released from dock
      [Bugs] fix fatal error from having a WF but no dock
      [Bugs] Wordwrap cuts words
      [Bugs] No confirm box displayed when removing a buddy from the ignore list
      [Polishing] Spy report: missing nickname of player who spies
      [Bugs] % of Ship's into WF isn't correct
      [Bugs] Some design issues on the orbitaldock popup
      [Bugs] Production difference in techinfo contains geologist bonus
      [Bugs] Tactical retreat ratio gets rounded for display
      [Bugs] -0,7 is green instead of red
      [Bugs] Inconsistencies in the Space Dock design/wrongly placed buttons
      [Bugs] WF countdown higher than 3 days
      [Bugs] Ignored List and API button not correct positioned
      [Bugs] Chat: covers last planet when list too long
      [Bugs] Name Search error
    • 6.3.0.-RC4 (the version below 6.2.4.-rc1 included)
      Come today to all live test servers.

      OGame 6.2.4-rc1

      [Bugs] ACS CR only displays one attack fleeter
      [Bugs] Mobile view: In galaxy clicking on planet name to phalanx isn't working
      [Bugs] Mobile view: In galaxy resources in debris overlay are wrong positioned
      [Bugs] Mobile view: In galaxy action buttons wrong positioned
      [Bugs] Mobile view: Wrong design of relocation button on overview
      [Bugs] chat button in player overlay not working
      [Bugs] Mobile view: Moon not centered in box
      [Bugs] Mobile view: Not whole text on player action buttons
      [Bugs] Mobile view: Activity triangle overlap text in planet layout
      [Bugs] Mobile view: In galaxy possible to click on background box if planet not colonized
      [Bugs] Moon destroyed icon not showed in galaxy
      [Bugs] Mobile view: Activity on moon different than activity on moon layout
      [Bugs] Activity Icons not correctly aligned
      [Bugs] Fleet movement Icon in galaxy on planets not correctly aligned
      [Bugs] Deuterium consumption in serverdata.xml