Suggestion is to add a message for the attacker when Interplanetary Missiles hit a planet. There are a few possibilities about this:
- Message just confirms that the IPMs reached the coords you sent them at.
- Message varies based on whether or not the missiles where intercepted. Examples:
-Message outright says what was destroyed, like in the defender's report. Possibly add a requirement for this, e.g. Espionage Tech level 10. Alternatively, add in an option when sending IPMs to send probe(s) along, and that would allow you to get the full damage report, possibly at the cost of the probe(s).
Some .org discussion on this topic:
board.ogame.org/board684-ogame…-relating-to-ipm-attacks/
board.ogame.org/board684-ogame…370134-ip-attack-message/
- Message just confirms that the IPMs reached the coords you sent them at.
- Message varies based on whether or not the missiles where intercepted. Examples:
for a direct hit . . .
IPM Report
Long range defensive scanners report that the IPMs launched from [x:xxx:x], targetted at [x:xxx:x] have succesfully hit the planet's surface.
for a miss . . .
IPM Report
Long range defensive scanners have lost contact with missiles from [x:xxx:x], aiming for [x:xxx:x] before they hit the target.
for a half-miss, half-hit
IPM Report
Long range defensive scanners report that missiles from [x:xxx:x] heading toward [x:xxx:x] were intercepted by hostile defense systems. However, 'x' number of IPMs managed to reach the target.
-Message outright says what was destroyed, like in the defender's report. Possibly add a requirement for this, e.g. Espionage Tech level 10. Alternatively, add in an option when sending IPMs to send probe(s) along, and that would allow you to get the full damage report, possibly at the cost of the probe(s).
Some .org discussion on this topic:
board.ogame.org/board684-ogame…-relating-to-ipm-attacks/
board.ogame.org/board684-ogame…370134-ip-attack-message/
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