Just my personal thoughts and maybe about the 15k players that want to join that universe, i think that GF should reconsider opening this universe without ACS, why, u can open new universes without ACS, just make a no ACS 2X+ speed or 1X speed and people will be happy, this special universe is like something the old ones wanted for a very long time, to play once again with friends who quitted long ago and do stuff together, but without ACS this is well... like crap, this is just my personal opinion, if this universe is without ACS, i'm not playing it(not just me, i'm sure this will pull back a lot of people). so enjoy opening a anniversay universe with 2k players instead of 15k.
Edit: Well the first part of this was criticisim, now arguments.
- Here in Ogame people is used to play with the ACS a lot, and do attacks with friends, not only defensive fleets, so in the point of view of a lot of players playing this without ACS it just loose a lot of fun, so for better gameplay, and have people playing happier and doing attacks with their lifetime ogame buddies, it will just make a AWESOME UNIVERSE, without ACS it will only be a little part of the universe it could have been.
So i really(and a lot of people not only me) that gameforge could reconsider their idea about opening this universe without ACS, and include ACS as well.
Edit: Well the first part of this was criticisim, now arguments.
- Here in Ogame people is used to play with the ACS a lot, and do attacks with friends, not only defensive fleets, so in the point of view of a lot of players playing this without ACS it just loose a lot of fun, so for better gameplay, and have people playing happier and doing attacks with their lifetime ogame buddies, it will just make a AWESOME UNIVERSE, without ACS it will only be a little part of the universe it could have been.
So i really(and a lot of people not only me) that gameforge could reconsider their idea about opening this universe without ACS, and include ACS as well.
The post was edited 1 time, last by gsis ().