Graviton Technology
How do I get Graviton as It costs 300,000 energy
Since this technology cost's 300,000 energy units, it's not an option to use only Solar plants and Fusion plants.
It will require the use of solar satellites and a lot of them.
Graviton Simulators
Variables that affect a Graviton / Satellite Build
Ways to build the solar satellites
Although there are a lot of different ways to acquire this goal, we will lay out a quick rough way to achieve this.
Your planet should already have in place.
Shipyard level 12 minimum
Research Lab Level 12
Nanite Factory 3-4-5 - this really is the key to speed in making solar satellites. Every universe has people that will want to stop you achieving your goal and destroy your graviton run.
Other thing I would choose to have in place is defense on a planet, everyone has varied defense or even zero. This is a defense I have used in the past. The key is speed in making them un-detected to achieve 300,000 energy.
Rocket Launcher ( 5000 )
Light Laser ( 5000 available )
Heavy Laser ( 200 available )
Gauss Cannon ( 200 available )
Ion Cannon ( 200 available )
Plasma Cannon ( 100 available )
Small Shield Dome ( 1 available )
Large Shield Dome ( 1 available )
Anti-ballistic Missile ( 50 available )
Saving For The Gravitation Build
Without a doubt you would want to have this all saved in one lump sum of resources to cover all the satellites.
How one acquires this goal is totally up to the individual.
Raiding, Fleeting, Mining, Trading excess metal for resources.
save save save.
Planet Position
From the onset of first starting a universe, planning is everything.
A graviton run is a project that takes time to save and plan for all the buildings. The planet position helps as the higher the energy collected per satellite the less you require to build.
Although any field from slot 1- 15 can make enough satellites to achieve this goal long term. The overall investment put into the planet can be useful for for other projects as well.
A slot 4,5,6 would be best suited if you are keeping this planet long term in the game, as any building that are here wont be wasted if the planet is destroyed, and the resources invested and points gain won't be lost.
How long to build all these satellites
Depending on what speed universe you may play also affects this. The faster you can build these satellites the better as there is less chance of someone coming along and attacking you and destroying them all.
Planning once again comes into this. The higher the nanite facility the better, 12 - 24 hours would be a maximum time frame I would advise. Less is ideal as you can achieve this technology then never worry again.
Also plan that when all these satellites are finished that you will be able to be online to click the research button for the Graviton technology.
What do i do now?
Having achieved this technology and assuming you have all the other technology's in place to make a Death Star, you are now able to do so. These ships are slow to make, slow to fly and hard to kill at times.
Another thing you may wish to plan ahead for is having all these satellites destroyed after the project is complete and getting the Debris Field back from the destroyed satellites.
Written By GoodRiddance
Credits to Bibob & accessgranter
Last Edited - 23-09-2010
- Graviton Technology is currently only a requirement for one ship; the Death Star. Although it's not the ONLY requirement. It is the most most expensive / risky technology out of all three required.
How do I get Graviton as It costs 300,000 energy
Since this technology cost's 300,000 energy units, it's not an option to use only Solar plants and Fusion plants.
It will require the use of solar satellites and a lot of them.
Graviton Simulators
- Dramis Graviton Calculator
- O-Calc
These simulators will give you a general idea of how long it will take to complete the solar satellites. Also how many depending on planet condition and the level of certain buildings.
Variables that affect a Graviton / Satellite Build
- Planet Position
- Planet Temperature
- Shipyard Level
- Nanite Factory Level
Ways to build the solar satellites
Although there are a lot of different ways to acquire this goal, we will lay out a quick rough way to achieve this.
Your planet should already have in place.
Shipyard level 12 minimum
Research Lab Level 12
Nanite Factory 3-4-5 - this really is the key to speed in making solar satellites. Every universe has people that will want to stop you achieving your goal and destroy your graviton run.
Other thing I would choose to have in place is defense on a planet, everyone has varied defense or even zero. This is a defense I have used in the past. The key is speed in making them un-detected to achieve 300,000 energy.
Rocket Launcher ( 5000 )
Light Laser ( 5000 available )
Heavy Laser ( 200 available )
Gauss Cannon ( 200 available )
Ion Cannon ( 200 available )
Plasma Cannon ( 100 available )
Small Shield Dome ( 1 available )
Large Shield Dome ( 1 available )
Anti-ballistic Missile ( 50 available )
Saving For The Gravitation Build
Without a doubt you would want to have this all saved in one lump sum of resources to cover all the satellites.
How one acquires this goal is totally up to the individual.
Raiding, Fleeting, Mining, Trading excess metal for resources.
save save save.
Planet Position
From the onset of first starting a universe, planning is everything.
A graviton run is a project that takes time to save and plan for all the buildings. The planet position helps as the higher the energy collected per satellite the less you require to build.
Although any field from slot 1- 15 can make enough satellites to achieve this goal long term. The overall investment put into the planet can be useful for for other projects as well.
A slot 4,5,6 would be best suited if you are keeping this planet long term in the game, as any building that are here wont be wasted if the planet is destroyed, and the resources invested and points gain won't be lost.
How long to build all these satellites
Depending on what speed universe you may play also affects this. The faster you can build these satellites the better as there is less chance of someone coming along and attacking you and destroying them all.
Planning once again comes into this. The higher the nanite facility the better, 12 - 24 hours would be a maximum time frame I would advise. Less is ideal as you can achieve this technology then never worry again.
Also plan that when all these satellites are finished that you will be able to be online to click the research button for the Graviton technology.
What do i do now?
Having achieved this technology and assuming you have all the other technology's in place to make a Death Star, you are now able to do so. These ships are slow to make, slow to fly and hard to kill at times.
Another thing you may wish to plan ahead for is having all these satellites destroyed after the project is complete and getting the Debris Field back from the destroyed satellites.
Written By GoodRiddance
Credits to Bibob & accessgranter
Last Edited - 23-09-2010