Since noone is answering in general suggestions I decided to post my idea here... hope it's allowed
"I suggest that recycler after reaching impulse drive 17 uses 20% more deut, and with Hyper drive 15, 30% more deut. The way it's regulated now is crazy and unrealistic even in this unrealistic game. It's simply illogical for recy on hyper drive consumes almost as much as destroyer. Now at impulse drive 17 deut consumption doubles, and with hyper drive 15 it even triples. So pls change this in later versions of ogame ..."
I'd like to go for this in Sirius, that's 1x speed uni, but I won't be able to support this crazy amounts of deut for recy... even if I slow down to the speed less than on combustion drive recy still spends some 30% more.. so it's crazy. Impulse/hyper drives are newer engines that should use deut more efficiently, should spend more for more speed but not THAT much!!!
I think this has to be changed, hoping for some supporters, pls...
"I suggest that recycler after reaching impulse drive 17 uses 20% more deut, and with Hyper drive 15, 30% more deut. The way it's regulated now is crazy and unrealistic even in this unrealistic game. It's simply illogical for recy on hyper drive consumes almost as much as destroyer. Now at impulse drive 17 deut consumption doubles, and with hyper drive 15 it even triples. So pls change this in later versions of ogame ..."
I'd like to go for this in Sirius, that's 1x speed uni, but I won't be able to support this crazy amounts of deut for recy... even if I slow down to the speed less than on combustion drive recy still spends some 30% more.. so it's crazy. Impulse/hyper drives are newer engines that should use deut more efficiently, should spend more for more speed but not THAT much!!!
I think this has to be changed, hoping for some supporters, pls...