beeing crashed is a common reason to quit the game and beeing farmed quite often will most likley have the same effect.
i suggest that there should be an extra df formed only for the defender if someone is crashed/farmed.
only the attacked person would be able to harvest that df - mb additionally allymates/buddies
i think 50% of the original df would be nice number. i see a problem with 60/70% df univerese tho - so either a different percentage for these server or a general lower % for defenders like 10%.
if the defender decides to harvest the df the recs would always prefer the extra df - giving the attacker a higher chance to get the original df.
the extra df should vanish after 24 hours.
additionally it would be neat if a lost battle with at least 10kk units for example would result in a free bronze or silver container
i suggest that there should be an extra df formed only for the defender if someone is crashed/farmed.
only the attacked person would be able to harvest that df - mb additionally allymates/buddies
i think 50% of the original df would be nice number. i see a problem with 60/70% df univerese tho - so either a different percentage for these server or a general lower % for defenders like 10%.
if the defender decides to harvest the df the recs would always prefer the extra df - giving the attacker a higher chance to get the original df.
the extra df should vanish after 24 hours.
additionally it would be neat if a lost battle with at least 10kk units for example would result in a free bronze or silver container