Hi all,
Back in the good days it was not possible to send a colonization mission without having a sufficient astrophysics level.
Now almost all players use this kind of mission to save their fleet instead of a recycle mission for example.
This possibility has made it very difficult or even impossible (without destroying the moon) to time the saved fleet.
I'd like to suggest this as a compensation for fleeters:
When a fleet reaches the empty position a activity marker should appear on that position.
The red triangle should stay there for a specific amount of time, for example, 1 hour.
It must not change to a timer and should always stay a red triangle.
Like this:
Grtz,
War
Back in the good days it was not possible to send a colonization mission without having a sufficient astrophysics level.
Now almost all players use this kind of mission to save their fleet instead of a recycle mission for example.
This possibility has made it very difficult or even impossible (without destroying the moon) to time the saved fleet.
I'd like to suggest this as a compensation for fleeters:
When a fleet reaches the empty position a activity marker should appear on that position.
The red triangle should stay there for a specific amount of time, for example, 1 hour.
It must not change to a timer and should always stay a red triangle.
Like this:
Grtz,
War