Activity marker (*) on empty position when colonization failed.

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    • Activity marker (*) on empty position when colonization failed.

      Hi all,

      Back in the good days it was not possible to send a colonization mission without having a sufficient astrophysics level.
      Now almost all players use this kind of mission to save their fleet instead of a recycle mission for example.

      This possibility has made it very difficult or even impossible (without destroying the moon) to time the saved fleet.

      I'd like to suggest this as a compensation for fleeters:
      When a fleet reaches the empty position a activity marker should appear on that position.
      The red triangle should stay there for a specific amount of time, for example, 1 hour.
      It must not change to a timer and should always stay a red triangle.

      Like this:


      Grtz,
      War