Hello,
today i tried to intercept an attacker on my own planet. So I timed the arrival of my fleet 1s before the attacker's fleet.
But my fleet arrived 1s after his fleet.
With only 700 players in the universe I thought the event handler could calculate this properply.
So I'm not sured if other players also experienced such lags. In this case it doesn't matter, but in a real universe this crucial thing should work properly.
Another Topic:
Is there a function to share your combat report with your hole ally planned ? This would be a very nice function.
btw: Sharing your combat reports doesn't work properly. The buttons in the pop-up have no labels, and if you haven't put a cb to your favourites it doesn't work at all.
Greetz
The King of GHANA
today i tried to intercept an attacker on my own planet. So I timed the arrival of my fleet 1s before the attacker's fleet.
But my fleet arrived 1s after his fleet.
With only 700 players in the universe I thought the event handler could calculate this properply.
So I'm not sured if other players also experienced such lags. In this case it doesn't matter, but in a real universe this crucial thing should work properly.
Another Topic:
Is there a function to share your combat report with your hole ally planned ? This would be a very nice function.
btw: Sharing your combat reports doesn't work properly. The buttons in the pop-up have no labels, and if you haven't put a cb to your favourites it doesn't work at all.
Greetz
The King of GHANA