Pinned Changelog 6.X.X

  • And another "Hotfix" for 6.0.0-rc5

    • Add option to not have economy messages generated
    • Fix for half/finish function which caused major problems
    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.0-RC6 Changelog

    coming today: 6.0.0-RC6 Changelog

    • Database fix for reporting messages in Backend
    • Occurrences of notices in Buddylist fixed
    • Change buttons in mobile view
    • Tweaked Mobile Backend
    • Optimized possibility to report Alliance Applications
    • Registration changes for Mobile Backend
    • Internally changed X-9 and X-10 Ship Names to K9 and Kit10.
    • Turn off Economy messages by default (Building + Research)
    • Added reporting to Buddy requests
    • Remove Patchnotes in Tablet Menu
    • Design changes for Messages and Chat in Mobile View
    • Initial fixes for Tablets in CSS and JS
    • Simple Fix for Tablet not opening chat

  • 6.0.0-RC7

    • Fixes for Message Reporting
    • Fix for NaN in Galaxy view
    • Fixed commenting in mobile and new window combat reports
    • Enlarge Button Subtexts for Tabs in long languages
    • Add TechId in Missile Attack messages CSS classes
    • Launched new Spy Probe codename "2-Regayov" towards positions 5,6,7 and 8.
    • Re- expose position in Links
    • Add Attack Button to Missile Attacks
    • Add option to disable lower chatbar (Work in Progress)
    • Show Planets of Attackers/Defenders in ACS dropdown
    • Expose Missile Attack data to API
    • Remove obsolete "Full Spy Report"- Option
    • Fix Fleet2 not taking tank size into account for spy probes
    • Show Tank capacity next to consumption in Fleet2
    • Move sale badges down by 1 pixel to not cut them off
    • Fix for Tank calculation when only sending spy probes


    We also added 10M DM again ... take care about that and don´t spend it within 5minutes :P

    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.0-RC8 Changelog

    • Simple fix for Fleet3 tank capacity display.
    • Chat fixed when switching in chats from "More Chats" section.
    • Opening chats when chats open but hidden fixed.
    • Translation fixes, removed useless "More details button".
    • Text "Deleted player" now shown in messages when player deleted.
    • More users section in Chatbar fixed and given close button.
    • Another fix for the galaxy overview on IE.
    • No more flickering when reloading page with chat open.
    • Lower chatbar now closes chats correctly and remembers them.
    • Espionage Reports use Resource value instead of fleet count.
    • You can send one expedition with Astrophysics 0 and Admiral.
    • Kit-10 ships were not fluffy enough compared to K-9 ships.
    • Enhanced chat in Galaxy view. Cursor keys now work correctly
    • Removed Patchnotes link in menu. Can be found under "Version".
    • Buddy page displaying correctly on mobile version.
    • Added Ignorelist, removed pillory on mobile version.
    • Lowest message now displayed when chat open and page reloads.
    • Spacing corrected when combat report ship categories are empty.
    • Planet and moon ID not shown anymore when planet is destroyed.
    • Another fix to combat reports when ship counts > 1M.
    • Check for enough Deuterium on planet in fleet screens (JS).
    • Enable chatting when lower chatbar is disabled in Chat page.


    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.0-rc9 Changelog

    • Message counter fix for shared combat reports
    • Generic Message counter fixes
    • Removed obsolete tables from old message system
    • Fix for debris collecting without commander in mobile view
    • Fix Message buttons not working on mobile and with disabled chat bar.
    • Fix for message writing when no chatbar enabled
    • Fix for always showing values in Spy reports
    • DE: Powering Plasma-Fusion-Barbecue grill. Charge time 1 month.
    • Due to recent fires, shipyards now have dedicated barbecue zones.
    • Fix for Typo in ACS Defender in Combat Report Details breaking select boxes.
    • Fix for chat bar online users counter
    • Only count unique Users in online chat bar
    • Seperate start of Nodejs + nodejs-ssl on startup
    • Expose Alliance Name and Tag in API for all Reports
    • Fix Bug with Chatbar detection that broke ally memberlist


    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.1 Changelog (For Bermuda Testserver 671, Teamler Testserver and Tooldeveloper Testserver)

    • Fix for not showing alliance name in combat report API
    • Fix for Alliance page being strange and Coordinate sorting in Member list.
    • Add Honor points to API
    • Fix for Alliance Rank Messages
    • Founders see all Alliance messages


    6.1.0-alpha1 Changelog (For Origin Testserver 670)

    • Add left menu options to planet and moon tooltips
    • Add coordinates to galaxy link in planet tooltips
    • Add Emoji- Test Code
    • Auctions only when not in vacation mode


    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.2 Changelog (For Bermuda Testserver 671)

    • Fix for sending messages to empty ranks
    • Add moon data to Combat API
    • Fix for Combat Reports where defender is Space (Destroyed planets)
    • Activate cronjob to reimburse dens at 12:05 on every Thursday
    • Fix deletion of messages
    • Disable Mobile Notifications to test for lag causes


    6.1.0-alpha2 Changelog (For Origin Testserver 670)

    • Fix for mobile moon missile attacks going to planet
    • Fix thousands seperator in honor points not showing
    • For CR sharing, "All Player" option appear when you have no alli
    • Convert background to jpg, save 500KB to load
    • Improvement of planet sizes in positions 1 2 3 13 14 15 (User Idea)


    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.3 Changelog (For Bermuda Testserver 671)

    • Small fix in CSS for Chatbar
    • Remove strange cache control stuff
    • Remember state of the chatbar
    • Fix for nightly cron deleting event planets
    • Daily cron cleanups and fixes
    • Correctly mark event planets for deletion
    • Reactivate Memcache for message counter
    • Fix for counter not updating correctly
    • Fix for notices in the API

    For "Reactivate Memcache for Message counter", this might cause some problems with the message counter itself but will increase the performance. If you have Problems with the message counter e.g. unread messages, feel free to report them, so we can take care.

    6.1.0-alpha3 Changelog (For Origin Testserver 670)

    • Include of all Fixes and Changes from 6.0.1, 6.0.2 and 6.0.3
    • Several Backend Fixes


    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.4 Changelog

    • Some fixes in backend
    • Fix typo when mapping combat reports to external API
    • Fix for notice and message counter reset
    • Performance upgrade


    6.1.0-alpha4 Changelog

    • Include of all Fixes and Changes from 6.0.4
    • Fix Techinfo to only show base values


    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.5 Changelog

    • [Bugs] Empire: research upgrading /queued levels not displayed
    • [Bugs] Detailed combat report: pictures of repaired defenses were always displayed
    • [Bugs] Removed incorrect display of repaired defense (repaired with premium)
    • [Polishing] Make buddy list search case insensitive
    • [Feature Request] Add Expedition messages to trash bin
    • [Polishing] Transmit server time (instead of local time) in chat messages
    • [Bugs] Add player coords to name, fix attack link in defender spy report
    • [Bugs] Return info on detailed spy report when being spied on


    6.1.0-alpha5 Changelog

    • Includes all Fixes and Changes from 6.0.5
    • [Bugs] Spy report buttons
    • [Bugs] Spy button on combat reports
    • [Bugs] Fixed broken Patchnote- Joke generator


    Cheers ^^
  • 6.0.6 Changelog

    • [Polishing] Show tank usage in % instead of number
    • [Feature Request] Circular message: select all player by default
    • [Feature Request] Add planet coords in chat overviews
    • [Polishing] Espionage Report (Short view): Switch Resources and total resources
    • [Polishing] Add Outlaw and Crushed messages to trash
    • [Bugs] Fix for birthday event planets espionage on 'no item for you'
    • [Bugs] Fix for DM cashback event
    • [Bugs] Fix for no Combat Report createad at Moon Destruct where no Moon Desctruction took place
    • [Bugs] Several Backend Fixes


    All changes in 6.0.6 are based upon constructive user feedack, thx for that :)

    6.1.0-alpha6 Changelog
    No special change, only includes fixes and changes from 6.0.6

    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.7 Changelog

    • [Bugs] NaNaNaNaN in chat dates
    • [Polishing] Remove Missiles from defence count in spy reports (User Idea/Request)
    • [Bugs] No pagination on circular messages
    • [Bugs] Circular message: select all player by default (now also available in alliance menu)
    • [Polishing] Espionage Report - Short view: adaptation of activity mark (User idea/request)
    • [Feature Request] Espionage Report - Short view: display of needed transporters (User Idea)
    • [Feature Request] Espionage Report - Fill in Fleet 1 needed transporters (User Idea)
    • [Bugs] CSS: fontsize with different size in footer
    • [Bugs] round up fuel consumption in %
    • [Bugs] GO/GA's on ignored list
    • [Bugs] Number behind name in Chat
    • [Bugs] Small fix for attack button selecting moon instead of planet
    • [Bugs] Fix for "Papierkorb" not translated
    • [Polishing] Shorten short espionage reports (User Idea/Request)
    • [Polishing] Show marker on attack button if a fleet is already attacking (User Idea)


    6.1.0-alpha7 Changelog


    + contains all changes from 6.0.7

    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.8 Changelog

    • Optimize event handling
    • Fix for alliance pages cutting off at 2000 instead of 20000 characters
    • Fix fleetsending in external combat reports
    • Remove double coords from spy report
    • Fleet 3: Change order of fill all button to Deuterium -> Crystal -> Metal
    • Spyreport: Remove espionage from activity marker
    • Several Backendfixes


    We also add a better performance logging to the Eventhandler.

    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.9 Changelog

    • E-Mail-Recovery URL leads to an error page instead of login
    • Fix Tactical Retreat messages when planet was destroyed
    • Fix for attacking admin moons locking fleets
    • Fix for moon destruction locking fleets when moon get destroyed
    • Remove obsolete "alt" texts from spy report (connected to the shown pictures)
    • Remove the possibility to post images as report comment by using html
    • Fix for Ipad App showing "No connection screen" when using galaxy to chat
    • Fix for Alliancemessage only showing loading circle at alliance message tab
    • Several fixes/changes for OGame Api to support Tooldevelopers
    • Several Backendfixes


    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.10 Changelog

    • EventHandler performance improvement on full servers
    • Fix for Buddyrequest: delete of all your requests when one cancle one of your requests
    • Fleet stuck on destruction/other Problems with GA-Moons
    • Deny "img tags" in comments
    • Fix for break on expedition in EH (no target player)
    • Fix for Tactical Retreat Message
    • Several Backendfixes



    6.1.0-beta1 Changelog

    • Include all changes from 6.0.X versions
    • Several Backendfixes based on new features


    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.11 Changelog

    • Fix for alliance applications
    • Galaxy: Tooltip doesn't send message
    • Techtree: Solsat with picture of Battleship
    • Fix for fleetsending, especially in the galaxy view
    • Espionage Report: Activity Marker shows wrong activity time if you spy too quick in a row on same target
    • Abnormal activity detector
    • Add Server Setting to disable the RSS Feed



    6.1.0-beta2 Changelog

    • All Changes from 6.0.11
    • Chatbar: Chats do not disappear (close does not work)
    • Chatbar - Playerlist: closes if you switch the page or refresh


    LG
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.
  • 6.0.12 Changelog

    • Fix Missile attacks not landing in trash
    • Fix for Tooltip on players that ignored you contains buddyrequest
    • Fix for not showing user banned messages on start page
    • Fix for nodejs starting without ssl
    • Usability: Relocation of the API-Button
    • usability: Make API Keys more accessible
    • Fix moon base not looking like moon base in spy report
    • Fix for 15 minute color on spy reports
    • Fix swapped attacker & defender in tactical retreat
    • Fix tech table for huge numbers
    • Fix link to shop on buddy page


    6.1.0-beta3

    • Contains all changes from 6.0.12
    • Several backend changes
    Being a QA is sort of like being a goal keeper. People only talk about you when you’ve screwed up. We are the silent guardians of game development, and they will never have to thank us.