I noticed this problem some days ago, but wanted to reproduce it for more details. When I send fleets with resources to a colony and use the autofilling of Firefox for loading, the remaining capacity is not reduced accordingly, i.e. after loading Met:
![](http://s14.directupload.net/images/141030/y2czkbpq.png)
In the movement menu, the actually loaded resources are shown:
![](http://s14.directupload.net/images/141030/9pg6794s.png)
As you can see, 9 SC with 45 k capacity are under way. Fleet 3 suggets 75 k capacity in this case. It is, however, possible to "overload" the ships nearly 3 times.
AGO is off, btw, and the gaming experience feels very incomplete.
kfg
![](http://s14.directupload.net/images/141030/y2czkbpq.png)
In the movement menu, the actually loaded resources are shown:
![](http://s14.directupload.net/images/141030/9pg6794s.png)
As you can see, 9 SC with 45 k capacity are under way. Fleet 3 suggets 75 k capacity in this case. It is, however, possible to "overload" the ships nearly 3 times.
AGO is off, btw, and the gaming experience feels very incomplete.
![:P](https://board.origin.ogame.gameforge.com/wcf/images/smilies/tongue.png)
kfg