Hi
Today we are going to update Universe Origin to version 5.6.2.
(We don't know yet when this version will be installed on live servers).
This version contains bugfixes, some feature requests and an improvement of the Jump gate.
This is the changelog:
[Feature Request] Jumpgate - autoreload after the end of the countdown
[Feature Request] Commander - Default moon in the jump gate
[Feature Request] More detailed information displayed for resource buildings – Techinfo
[Feature Request] Jumpgate upgrade*
[Polishing] Usability: astrophysic hint on galaxy view
[Bugfix] (iPad) Performance optimization for fleet movements
[Bugfix] Relocation of a planet blocks flying towards the corresponding debris field of that position
[Bugfix] M.O.O.N.S Item: when activating several of them the last item shown in buff bar gets wrong tooltip and remaining runtime
[Bugfix] Settings: problem with auto-filled values
[Bugfix] Overnight production is missing for some players
[Bugfix] Slight issues in the techtree
[Bugfix] Resource booster: end event incorrect
[Bugfix] Improvements for the Happy Hour countdown
[Bugfix] Phalanx range text mistake
[Bugfix] Fix for iOS7
*Jump gate Upgrade: for each upgraded level of the jump gate, the cooldown time will be reduced.
Shortest cooldown time possible will be 10 minutes/universe speed.
In the following table you can see the new cooldown times depending on the speed of the universe and level of the jump gate.
Please, keep in mind two things:
Discussion here
Best regards,
Your Origin Team
Today we are going to update Universe Origin to version 5.6.2.
(We don't know yet when this version will be installed on live servers).
This version contains bugfixes, some feature requests and an improvement of the Jump gate.
This is the changelog:
[Feature Request] Jumpgate - autoreload after the end of the countdown
[Feature Request] Commander - Default moon in the jump gate
[Feature Request] More detailed information displayed for resource buildings – Techinfo
[Feature Request] Jumpgate upgrade*
[Polishing] Usability: astrophysic hint on galaxy view
[Bugfix] (iPad) Performance optimization for fleet movements
[Bugfix] Relocation of a planet blocks flying towards the corresponding debris field of that position
[Bugfix] M.O.O.N.S Item: when activating several of them the last item shown in buff bar gets wrong tooltip and remaining runtime
[Bugfix] Settings: problem with auto-filled values
[Bugfix] Overnight production is missing for some players
[Bugfix] Slight issues in the techtree
[Bugfix] Resource booster: end event incorrect
[Bugfix] Improvements for the Happy Hour countdown
[Bugfix] Phalanx range text mistake
[Bugfix] Fix for iOS7
*Jump gate Upgrade: for each upgraded level of the jump gate, the cooldown time will be reduced.
Shortest cooldown time possible will be 10 minutes/universe speed.
In the following table you can see the new cooldown times depending on the speed of the universe and level of the jump gate.
Please, keep in mind two things:
- Level cap is 15 (although it can still be upgraded, the cooldown time won't be decreased)
- Minutes are rounded in the table, which means that jump gate level 13 will a have shorter cooldown than level 12 (even though the table shows same amount of minutes, there are some seconds of difference)
Discussion here
Best regards,
Your Origin Team