I think Ogame has all interest to react very fastly against the abuses encountered with the new functionnality "Scrap Merchant".
I don't know on other communities, but in France several players are growing incredibly just by recovering passwords of given up accounts with defences or fleets; they scrap all the destroyable units, converts everything in deut for example, and trade the res through their main accounts. Result (with Merchant conversions) : all the scrapped res of an account appear "just like Magic" on their main account.
Some specialized players makes ups of more than 10 millions points a day... And some very good accounts of more than 15M fleets points are just "recovered" only to be scrapped.
The consequences are numberous... A lot of fair players are disgusted with those practices (+13M points a day for a guy = equivalent of the 250e fleet in the ogame.fr rank), and the anger is very hard in the board community.
In Germany, the answer is a rule to limit the amount tradable by week, so I know that the French community is not the only one to have trouble.
I've two suggestions :
1/ Add this case to be involved in the push sanction : "scrap units only to trade it with another account is push"
2/ Handle the scrapped res in a new feature : the "Global Account Storage", named "GAS" for simplify.
I really hope that this SOS call can be read and understood, because this is very critical.
Just to situate the problem, the Merge has just finished today, and the best "scrap-pushers" are on one of the target universe. Result : the exodus players were fighting to don't go on this target universe... Because nobody wants to play in such conditions.
I don't know on other communities, but in France several players are growing incredibly just by recovering passwords of given up accounts with defences or fleets; they scrap all the destroyable units, converts everything in deut for example, and trade the res through their main accounts. Result (with Merchant conversions) : all the scrapped res of an account appear "just like Magic" on their main account.
Some specialized players makes ups of more than 10 millions points a day... And some very good accounts of more than 15M fleets points are just "recovered" only to be scrapped.
The consequences are numberous... A lot of fair players are disgusted with those practices (+13M points a day for a guy = equivalent of the 250e fleet in the ogame.fr rank), and the anger is very hard in the board community.
In Germany, the answer is a rule to limit the amount tradable by week, so I know that the French community is not the only one to have trouble.
I've two suggestions :
1/ Add this case to be involved in the push sanction : "scrap units only to trade it with another account is push"
2/ Handle the scrapped res in a new feature : the "Global Account Storage", named "GAS" for simplify.
This idea can really let the Scrap Merchant to his defined role : permits to a player to "remodulate" his account after several years of playing.
> The Res received through the scrap merchant don't go to the planet storages, but in a special "global account storage" (GAS, for simplify).
> The limit for a special transaction with the scrap merchant remains the size of the planet storage, like actually (to avoid loose of income).
> The Res in the GAS cannot be taken by attack, and are not visible on Spy Reports.
> The Res in the GAS cannot be tranferred or trade with another account.
> The Res in the GAS can be converted through the Merchant, but in the limit of the current planet storage (to avoid loose of income) and remains in the GAS.
> The Res are usable on all planets or moons (and not just on which the scrapped objects were).
> When you launch a building you can choose to use all or a part of the Res in the GAS. BUT ! When a building is launched with at least 1 unity of GAS Res, it cannot be cancelled.
This GAS, if created, could be used in the future to implement the creation of accounts in old universes, with for example 1G Res within.
If some farmers decide to use the GAS to economize or ghost res (launch defence and scrap), and the farmer will accept to loose at least 25% of the income of his farms, so the risk is small (ans this will create a new small income for GF).
I really hope that this SOS call can be read and understood, because this is very critical.
Just to situate the problem, the Merge has just finished today, and the best "scrap-pushers" are on one of the target universe. Result : the exodus players were fighting to don't go on this target universe... Because nobody wants to play in such conditions.