12. Messages

    • 12. Messages

      latest update: 05.08.2013



      [12.1|Common]

      [STANDARD]
      • Shows fleet composition in 'Return of a fleet' messages.
      • Adds a text field for replies below alliance circular messages.
      • Adds a quote-button in player and alliance messages (generates BBCode in text field).

      • [12.1.1.1|Additional buttons on Messages]
        • [EXPLANATION]
          Adds shortcuts, that are predefined or defined by yourself, to the headline of the Ogame-tab Messages:
          V - Mark shown or marked messages as read.
          <s - Delete shown or marked Spy reports with plunder less than <amount> and debris less than <amount>.
          <c - Delete shown or marked Combat reports with loss of <number> thousand units or below.
          E - Delete shown or marked Expedition combats and results.
          P - Delete shown or marked Player messages.
          S - Delete shown or marked messages with subject 'Espionage action on'.
          R - Delete shown or marked messages with subject 'Return of a fleet'.
          1 - Delete shown or marked messages with subject '<term>'.
          2 - Delete shown or marked messages with subject '<term>'.
          X - Delete all shown or marked messages.

      • [12.1.1.2|Limit to delete small combat reports (probes/units x1000)] 8
        • [EXPLANATION]
          Define the maximum crashed units of Combat reports to delete each of them by using the <C-button.

      • [12.1.1.3|Delete shown or marked messages with subject $subject ] Reaching a planet
        • [EXPLANATION]
          Write in the field the message subject to delete each of them by using the [1]-button.
        • [HINT]
          list of common message subjects:
          Fleet deployment | Reaching a planet | Settlement Report | Resource delivery by foreign fleet | Invitation to alliance combat | Broadcast by | you have been outbid! | you have won! | Harvesting report from | Espionage report of | Combat Report | Missile Attack | Production cancelled

      • [12.1.1.4|Delete shown or marked messages with subject $subject ] Fleet deployment
        • [EXPLANATION]
          Write in the field the message subject to delete each of them by using the [2]-button.
        • [HINT]
          list of common message subjects:
          Fleet deployment | Reaching a planet | Settlement Report | Resource delivery by foreign fleet | Invitation to alliance combat | Broadcast by | you have been outbid! | you have won! | Harvesting report from | Espionage report of | Combat Report | Missile Attack | Production cancelled

      • [12.1.1.5|Delete shown or marked messages with subject $subject ]
        • [EXPLANATION]
          Write in the field the message subject to delete each of them by using the [2]-button.
        • [HINT]
          list of common message subjects:
          Fleet deployment | Reaching a planet | Settlement Report | Resource delivery by foreign fleet | Invitation to alliance combat | Broadcast by | you have been outbid! | you have won! | Harvesting report from | Espionage report of | Combat Report | Missile Attack | Production cancelled



      [12.2|Combat reports]
      • [12.2.1|Fix color of Combat reports]
        • [EXPLANATION]
          Displays the Expedition combat reports in true colors depending on the result:
          green = won | red = lost | yellow = drawn



      [12.3|Espionage reports]
      • [12.3.1.1|Spiohelper from Eleria]
        • [EXPLANATION]
          Adds a sortable table on the top of the message box, where all your spy reports are linked to. You can compare the core information of all spy reports and see detailed information in tooltips.
        • [HINT]
          Needs the enabled Ogame option [SETTING]Display→Messages→Show full spy report[]

        • [TIP]
          [-LIST]Find good targets by sorting the table for your purpose e.g. as less defense as possible, as big debris as possible or just the most loot.
          [-LIST]Delete several spy reports by selecting them at the 1st column of the table and then using the [X]-button from the additional buttons by AGO (deletes selected messages only).

        [12.3.1.2|Use short number format]
        • [EXPLANATION]
          Displays the amount of resources and ships in the short number format if the value is higher than 1000. This is not recommended because there is enough space to display the numbers in full lenght.

      • [12.3.2|Shrink report with reduced line spacing] - 25%
        • [EXPLANATION]
          Reduces the space between the lines in spy reports to improve the overview.
          [OPTION]–[] Doesn't reduce the line spacing.
          [OPTION]25%[] Reduces the line spacing hardly.
          [OPTION]50%[] Reduces the line spacing considerably.
          [OPTION]75%[] Reduces the line spacing preferably.
          [OPTION]100%[] Reduces the line spacing mostly.

      • [12.3.3|Open Fleet I in an own tab or window]
        • [EXPLANATION]
          Opens the url's that can be used in any spy report in another browser tab (Attack or combat simulator). Any following similar action will also use the same 2nd tab so you wont get more than just 2 browser tabs.
        • [HINT]
          The advantage is that you don't loose your current selection in the message box and you can compare the spy report with the combat simulator etc. You also can delete the used spy report immediately.

      • [12.3.4|Show activity time in title and hide details]
        • [EXPLANATION]
          Displays [RED]activity time[] after loot and debris in the headline of each spy report. The activity notification in the spy report will be removed this way,too.
        • [HINT]
          Needs the enabled Ogame option [SETTING]Display→Messages→Show full spy report[]

      • [12.3.5.1|Show plunder and debris in report and in headline] , Color (#1031A0)
        • [EXPLANATION]
          Displays [ORANGE]loot[] and [GREEN]debris[] in the 1st part of the headline of each spy report by using the short number format. Both plunder and debris will be shown in the spy report content with more details.
        • [HINT]
          Needs the enabled Ogame option [SETTING]Display→Messages→Show full spy report[]

        [12.3.5.2|Show as much plunder waves] 4
        • [EXPLANATION]
          Adds the part 'Loot' to every spy report. The percentage of possible loot each wave is displayed in that headline. The loot of each attack wave is shown together with the amount of Cargo Ships needed to carry the resources. Define for how much waves the loot should be shown.

      • [12.3.6.1|Hide reports below limits or hide details] Hide all
        • [EXPLANATION]
          Select the behaviour of the automatical displaying of the spy reports. You can fully show, fully hide or partionally hide the reports depending on the limits you define at the next two following AGO settings.
        • [HINT]
          You can toggle between the modes by using the green arrow in the message menu (hide shown details and show hidden details partionally/fully).

        [12.3.6.2|Plunder limit to hide or delete (x1000)] 10
        • [EXPLANATION]
          Define the minimum amount of loot for showing the spy reports.
          Details of spy reports below the limit will be hidden fully or partionally as you can define at the superior AGO setting.

        [12.3.6.3|Debris limit to hide or delete (x1000)] 20
        • [EXPLANATION]
          Define the minimum amount of debris for showing the spy reports.
          Details of spy reports below the limit will be hidden fully or partionally as you can define at the superior AGO setting.

      The post was edited 1 time, last by fl00ri ().