Buildings & Constructions - Resources missing when current construction over

    This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.

    • Buildings & Constructions - Resources missing when current construction over

      'megagil wrote:

      we need a new resource counter, using resources missing when the current construction is over.

      ex: we need 100k metal and 50k Cristal to make a building, but we already have a construction which will take 10h to finish, and if the planet makes 9k M/h and 5k C/h we only need 10k of metal to make the new building.

      Francolino wrote:

      Interesting idea, i will include it when i work again on Construction panel