I read again this proposal I prefer :
and I thought rereading this sentence :
It would be a great way to retain players with DM !
asterix2 wrote:
It's an easy method which conserves the structure of the data : 9 Galaxies, 499 ss, 15 positions per ss.
It can use as many universes as necessary to obtain a good number of players
I agree too with what lrdfrb says :
Quoted from "lrdfrb"
- you may only choose new coordinates, if your current coords are already occupied
- First the #1 player of U1 gets his planets, second #1 of U2, third #1 of U3. After that #2 of U1 and so on .....
so the distributions of the planets are more or less as they were.
During this phase all the games should be stopped.
At the end of the process, after a certain time, players should be authorised to move once more (only once) their planets for free.
Just to permit to correct some "bad surprises" like : 2 TOP raiders in the same system for example ...
Ok the best method to do that would be a donate in DM corresponding to 1 or 2 relocations to every player and, in that case, ALL the players would be happy, ready to begin a new ogame career especially if they don't use DM for relocations but for anything elseAt the end of the process, after a certain time, players should be authorised to move once more (only once) their planets for free.
Just to permit to correct some "bad surprises" like : 2 TOP raiders in the same system for example ...
It would be a great way to retain players with DM !
Le bonheur est souvent la seule chose qu'on puisse donner sans l'avoir,
et c'est en le donnant qu'on l'acquiert ^ Voltaire.