Introduction
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This TRAITOR rank was mentioned in another suggestion:
[Game] Revolucionar Ogame-----> Proyecto: "Consulado".
But now I come with another different usability for this rank. So , in the end, this suggestion is an improvement of the Consulate or maybe another extra idea.
You get TRAITOR rank when you attack to a player which is in a friendly alliance (pact of not aggression?) or in your friend list or your own alliance. This rank gives to you some disadvantages in a period of time.
New usability
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1º Nowadays when you trade with another player you don't know if he is gonna give you what he said.Maybe he gives you sources instead of 3-2-1 --->2-1.5-1 so we can implement a system which gives to someone the TRAITOR rank if he don't keep his word making trades.
----------------
This TRAITOR rank was mentioned in another suggestion:
[Game] Revolucionar Ogame-----> Proyecto: "Consulado".
But now I come with another different usability for this rank. So , in the end, this suggestion is an improvement of the Consulate or maybe another extra idea.
You get TRAITOR rank when you attack to a player which is in a friendly alliance (pact of not aggression?) or in your friend list or your own alliance. This rank gives to you some disadvantages in a period of time.
New usability
------------------
1º Nowadays when you trade with another player you don't know if he is gonna give you what he said.Maybe he gives you sources instead of 3-2-1 --->2-1.5-1 so we can implement a system which gives to someone the TRAITOR rank if he don't keep his word making trades.
Of suggestions implemented by GF like:
Deconstruction Time Needed
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