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New or generally updated FAQ
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-- Moon - What is it and how do i get one? --
Moons may arise randomly out of very big debris fields.
For every 100.000 resources in the debris field, the chance of getting a moon is 1%.
The maximum chance is 20%. Therefore debris fields bigger than 2.000.000 resources have no influence on the formation of moons.
Also there is no guarantee for a moon.
In the table below, you can see how many ships of each type will be necessary for different percentages of Probability.
Probability 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20% Small Cargo 84 167 250 334 417 500 584 667 750 834 917 1000 1084 1167 1250 1334 1417 1500 1584 1667 Large Cargo 28 56 84 112 139 167 195 223 250 278 306 334 362 389 417 445 473 500 528 556 Light Fighter 84 167 250 334 417 500 584 667 750 834 917 1000 1084 1167 1250 1334 1417 1500 1584 1667 Heavy Fighter 34 67 100 134 167 200 234 267 300 334 367 400 434 467 500 534 567 600 634 667 Cruiser 13 25 38 50 62 75 87 99 112 124 136 149 161 173 186 198 210 223 235 247 Battleship 6 12 17 23 28 34 39 45 50 56 62 67 73 78 84 89 95 100 106 112 Colony Ship 12 23 34 45 56 67 78 89 100 112 123 134 145 156 167 178 189 200 212 223 Recycler 21 42 63 84 105 125 146 167 188 209 230 250 271 292 313 334 355 375 396 417 Espionage Probe 334 667 1000 1334 1667 2000 2334 2667 3000 3334 3667 4000 4334 4667 5000 5334 5667 6000 6334 6667 Bomber 5 9 14 18 23 27 32 36 40 45 49 54 58 63 67 72 76 80 85 89 Solar Satellite 167 334 500 667 834 1000 1167 1334 1500 1667 1834 2000 2167 2334 2500 2667 2834 3000 3167 3334 Destroyer 4 7 10 13 16 19 22 25 28 31 34 37 40 43 46 49 52 55 58 61 Deathstar 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Battlecruiser 5 10 15 20 24 29 34 39 43 48 53 58 62 67 72 77 81 86 91 96
The tables below are valid for different types of special universes:50% Fleet into Debris Field Probability 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20% Small Cargo 50 100 150 200 250 300 350 400 450 500 550 600 650 700 750 800 850 900 950 1000 Large Cargo 17 34 50 67 84 100 117 134 150 167 184 200 217 234 250 267 284 300 317 334 Light Fighter 50 100 150 200 250 300 350 400 450 500 550 600 650 700 750 800 850 900 950 1000 Heavy Fighter 20 40 60 80 100 120 140 160 180 200 220 240 260 280 300 320 340 360 380 400 Cruiser 8 15 23 30 38 45 52 60 67 75 82 89 97 104 112 119 126 134 141 149 Battleship 4 7 10 14 17 20 24 27 30 34 37 40 44 47 50 54 57 60 64 67 Colony Ship 7 14 20 27 34 40 47 54 60 67 74 80 87 94 100 107 114 120 127 134 Recycler 13 25 38 50 63 75 88 100 113 125 138 150 163 175 183 200 213 225 238 250 Espionage Probe 200 400 600 800 1000 1200 1400 1600 1800 2000 2200 2400 2600 2800 3000 3200 3400 3600 3800 4000 Bomber 3 6 8 11 14 16 19 22 24 27 30 32 35 38 40 43 46 48 51 54 Solar Satellite 100 200 300 400 500 600 700 800 900 1000 1100 1200 1300 1400 1500 1600 1700 1800 1900 2000 Destroyer 2 4 6 8 10 11 13 15 17 19 20 22 24 26 28 30 31 33 35 37 Deathstar 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Battlecruiser 3 6 9 12 15 18 20 23 26 29 32 35 38 40 43 46 49 52 55 58
70% Fleet into Debris Field Probalbility 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20% Small Cargo 36 72 108 143 179 215 250 286 322 358 393 429 465 500 536 572 608 643 679 715 Large Cargo 12 24 36 48 60 72 84 96 108 120 131 143 155 167 179 191 203 215 227 239 Light Fighter 36 72 108 143 179 215 250 286 322 358 393 429 465 500 536 572 608 643 679 715 Heavy Fighter 15 29 43 58 72 86 100 115 129 143 158 172 186 200 215 229 243 258 272 286 Cruiser 6 11 16 22 27 32 38 43 48 53 59 65 69 75 80 85 90 97 101 106 Battleship 3 5 8 10 12 15 17 20 22 24 27 29 31 34 36 39 41 43 46 48 Colony Ship 5 10 15 20 24 29 34 39 43 48 53 58 62 67 72 77 81 86 91 96 Recycler 9 18 27 36 45 54 63 72 81 90 99 108 117 125 134 143 152 161 170 179 Espionage Probe 143 286 429 572 715 858 1000 1143 1286 1429 1572 1715 1858 2000 2143 2286 2429 2572 2715 2858 Bomber 2 4 6 8 10 12 14 16 18 20 21 23 25 27 29 31 33 35 37 39 Solar Satellite 72 143 215 286 358 429 500 572 643 715 786 858 929 1000 1072 1143 1215 1286 1358 1429 Destroyer 2 3 4 6 7 8 10 11 12 13 15 16 17 19 20 21 23 24 25 26 Deathstar 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Battlecruiser 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41
Defense Builings in DiDF-Universes Probability 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14% 15% 16% 17% 18% 19% 20% Rocket Launcher 167 334 500 667 834 1000 1167 1334 1500 1667 1834 2000 2167 2334 2500 2667 2834 3000 3167 3334 Light Laser 167 334 500 667 834 1000 1167 1334 1500 1667 1834 2000 2167 2334 2500 2667 2834 3000 3167 3334 Heavy Laser 42 84 125 167 209 250 292 334 375 417 459 500 542 584 625 667 709 750 792 834 Gauss Canon 10 20 29 39 48 58 67 77 86 96 105 115 124 134 143 153 162 172 181 191 Ion Cannon 42 84 125 167 209 250 292 334 375 417 459 500 542 584 625 667 709 750 792 834 Plasma Turret 4 7 10 14 17 20 24 27 30 34 37 40 44 47 50 54 57 60 64 67
The moon size is established by the following formula. x is a placeholder for a random numeral between 10 and 20.
A moon always belongs to the planet on which the fight it arose from took place. The moon can not be colonized or taken over.
Moons carry some extra features.
You can build special buildings on them such as the Sensor Phalanx or the Jump Gate.
Other buildings like mines, the Research Lab or the Nanite Factory can not be build on a moon.
You also can not phalanx a moon which is why people like to save from them.
Moons can be destroyed by Death Stars.
Warning: If you give up a Colony with a moon around it, the moon will disappear with it.
If you give up a moon, a “given up” moon stays behind first. These type of moons are marked red in the Galaxy view. More information: Red Moon
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Still to do in this Post- Link to -> Red Moon (When Post is existing)
The post was edited 1 time, last by Mario ().
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-- INFO-BOX - What does the red flashing exclamation mark mean? --
The red exclamation mark appears, when there currently is a hostile mission (espionage, attack, ACS attack, moon destruction) on its way to one of your planets or moons. The exact appearence depends on the remaining flight time:
when the remaining flight time is more than 24 hours.
when the remaining flight time is less than 24 hours but more than 6 hours.
when the remaining flight time is less than 6 hours.
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