Dedicated to Kitty, for being there last night for possible rec support.
Okies, a bit of cat and mouse here, and lookie who the mouse ended up being.
Small story...
so I jump out to the new location, and probe about a bit, and see this tasty treat. watched him for a bit, heard about his coming online after probes, and waited for ( * ) to go away. Sent cyclers, timed the fleet, and the ( * ) went away and I launched. Last moment, he jumped to his other moon, and sent PM. So I sent res down for another RIP, f/s'd, and went to bed. Woke up to send the RIP on MD mission, and went back to bed (been up like a week with Rigel Uni). When I woke up, had another PM in inbox, and he had jumped fleet back from other moon to kill me lil ole RIP. Recalled, went back to bed. When f/s landed, probed about again, and saw his fleet to set, with no deuter there, and watched. Once timers appeared, several hours later, I launched Recs, and fired fast fleet only, to save the 10 mins on the attack time. Watched all the way in, probed other moon 30 seconds before impact, and boom.
Had some suspense, as Peave was online in system, with full fleet and cyclers on moon there, but all went well.
Apparently, Starman had more fleet there from last night, so I had to send more cyclers, as I did not even really sim, just fired blind.
Starman800, I wish you a fast rebuild, but do not try to play games with an Former Marine.
Okies, a bit of cat and mouse here, and lookie who the mouse ended up being.
Small story...
so I jump out to the new location, and probe about a bit, and see this tasty treat. watched him for a bit, heard about his coming online after probes, and waited for ( * ) to go away. Sent cyclers, timed the fleet, and the ( * ) went away and I launched. Last moment, he jumped to his other moon, and sent PM. So I sent res down for another RIP, f/s'd, and went to bed. Woke up to send the RIP on MD mission, and went back to bed (been up like a week with Rigel Uni). When I woke up, had another PM in inbox, and he had jumped fleet back from other moon to kill me lil ole RIP. Recalled, went back to bed. When f/s landed, probed about again, and saw his fleet to set, with no deuter there, and watched. Once timers appeared, several hours later, I launched Recs, and fired fast fleet only, to save the 10 mins on the attack time. Watched all the way in, probed other moon 30 seconds before impact, and boom.
Had some suspense, as Peave was online in system, with full fleet and cyclers on moon there, but all went well.
Apparently, Starman had more fleet there from last night, so I had to send more cyclers, as I did not even really sim, just fired blind.
Starman800, I wish you a fast rebuild, but do not try to play games with an Former Marine.
SatPsyKleR -vs- Starman800
Attacker SatPsyKleR
L.Fighter............ 20.280
H.Fighter............ 628
Cruiser............ 1.796
Battleship............ 1.655
Battlecr............. 471
-= V S =-
Defender Starman800
S.Cargo............ 139
H.Cargo............ 889
L.Fighter............ 1.847
H.Fighter............ 587
Cruiser............ 205
Battleship............ 217
Col. Ship............ 1
Recy............ 429
Esp.Probe............ 193
Bomb............. 152
Destr............. 302
Death star............ 1
Battlecr............. 302
R.Luncher............ 3.445
S.Dome............ 1
- after battle -
Attacker SatPsyKleR
L.Fighter............ 15.935 . . . . . .(lost: 4.345)
H.Fighter............ 517 . . . . . .(lost: 111)
Cruiser............ 1.670 . . . . . .(lost: 126)
Battleship............ 1.614 . . . . . .(lost: 41)
Battlecr............. 457 . . . . . .(lost: 14)
Defender Starman800
S.Cargo............ 0 . . . . . .(lost: 139)
H.Cargo............ 0 . . . . . .(lost: 889)
L.Fighter............ 0 . . . . . .(lost: 1.847)
H.Fighter............ 0 . . . . . .(lost: 587)
Cruiser............ 0 . . . . . .(lost: 205)
Battleship............ 0 . . . . . .(lost: 217)
Col. Ship............ 0 . . . . . .(lost: 1)
Recy............ 0 . . . . . .(lost: 429)
Esp.Probe............ 0 . . . . . .(lost: 193)
Bomb............. 0 . . . . . .(lost: 152)
Destr............. 0 . . . . . .(lost: 302)
Death star............ 0 . . . . . .(lost: 1)
Battlecr............. 0 . . . . . .(lost: 302)
R.Luncher............ 0 . . . . . .(lost: 3.445)
S.Dome............ 0 . . . . . .(lost: 1)
Defender Starman800 destroyed.
The attacker has won the battle!
He captured: 0 metal 0 crystal, and 45.000 deuterium.
The attacker lost a total of 25.794.000 units.
The defender lost a total of 145.412.000 units.
At these space coordinates now float 27.331.800 metal and 17.733.000 crystal.
-= Result =-
(Assuming the attacker got the debris..)
Attacker gain (-lost units): 19.315.800
The attacker lost a total of 25.794.000
The defender lost a total of 145.412.000
Total Damage: 171.206.000
-= Harvest report =-
Your recycler(s) (2.111) have a total cargo capacity of 42.220.000.
At the target 27.331.800 Metal and 17.733.000 krystal are floating in space.
You have harvested 24.487.000 metal and 17.733.000 crystal.
Your recycler(s) (148) have a total cargo capacity of 2.960.000.
At the target 2.844.800 Metal and 0 krystal are floating in space.
You have harvested 2.844.800 metal and 0 crystal.
Advanced bilance
Attacker lost.............gain..........difference
18.486.000..........27.331.800...........8.845.800
6.846.000...........17.733.000..........10.887.000
462.000.................45.000............-417.000
--------------------------------------------------
Summary: ...............................19.315.800
Defender lost.............gain..........difference
79.520.000...................0.........-79.520.000
52.274.000...................0.........-52.274.000
13.618.000...................0.........-13.618.000
--------------------------------------------------
Summary: .............................-145.412.000
Converted by The OGame combat report convertor v1.0.10
Look for me on #Knuck channel in IRC.
<+umakhelwane>Sarsa is the reason he talks like that anyway.blame him.it's always Sarsa
<@Florence>I like that reasoning
<+Sarsaparilla>EVERYTHING is my fault
The post was edited 1 time, last by Sarsaparilla ().