Hi,
On standard unis 30% of the used metal and crystal of the destroyed ships go into the debris field. Scrap Merchant pay back for free (0 Dark Matter) 35% of the construction costs of ships. Shouldn't proportions on a special unis be similar, e.g. 50% debris factor and 55% default Scrap Merchant offer?
Let’s say I’m a miner and I find some ships on expedition. On standard unis I can (a) crash fleet on other player planet defence and get back 30% of the used metal and crystal of the destroyed ships or (b) use Scrap Merchant and get back 35% of the construction costs of ships. On standard unis option (b) is more profitable than on special unis although both are free.
On standard unis 30% of the used metal and crystal of the destroyed ships go into the debris field. Scrap Merchant pay back for free (0 Dark Matter) 35% of the construction costs of ships. Shouldn't proportions on a special unis be similar, e.g. 50% debris factor and 55% default Scrap Merchant offer?
Let’s say I’m a miner and I find some ships on expedition. On standard unis I can (a) crash fleet on other player planet defence and get back 30% of the used metal and crystal of the destroyed ships or (b) use Scrap Merchant and get back 35% of the construction costs of ships. On standard unis option (b) is more profitable than on special unis although both are free.