Android Frontend for OGame(tm)

    • Android Frontend for OGame(tm)

      Android Frontend for OGame(tm)
      • Info : Android app with mutiaccount, offline mode and galaxytool support
      • Author : Óscar García
      • Website : (not yet)
      • Support : dev.android@linaresdigital.com
      • Download : (not yet)
      • Screenshot :
        youtube.com/watch?v=j7RubylcEkM
      • Browser : (Android app)
      Languages : Only english and spanish for now

      Description

      • Optimized for low bandwidth usage: "Download images only on WiFi" mode, all images cached on external or internal storage for avoid download them again.
      • Multiaccount support: the app will let you configure multiple accounts in multiple countries and universes (differents, of course).
      • Dashboard: overview of events and unread messages in all universes with manual "refresh" button.
      • Galaxytool support: integrated support for sending data to galaxytool.
      • Offline mode: all data (fleet movements, buildings, techs, galaxy view and messages) saved on sqlite database to allow read and view it offline. Only view, read only, going online is required to sent messages, cancel fleets or buildings, ect.
      • Widget: quick overview of fleet movements, unread messages and buildings/techs using next/previous account buttons. Update view requieres manual click on "refresh" button.
    • The app is on very early development state.

      For now it only lets configure (not remove por now) accounts and reads from a dummy server (a PHP script that generates random friendly, neutral and enemy fleets) event list.

      All database stuff is ready to work using data providers and static html downloaded previously but for now it is not implemented reading data from real servers. All data is collected using DOM, not complicated string searchs.

      Could it do some automatic updates like browser does? For example: when you are viewing buildings if a building ends the web is reloaded. When fleet in event list ends his task event list reload its data to show new next event. When a fleet arrives to tis destiny in fleet movement, the page reloads.

      And another question. Could the app show a message warning about an ended tech or building with an andoid notification? If it is not possible, it could be legal let the user go to configure a android alarm (standard alarms, like wake up or end working ones) with preloaded description and time?.

      Thanks.
    • RedStar wrote:

      Could it do some automatic updates like browser does? For example: when you are viewing buildings if a building ends the web is reloaded. When fleet in event list ends his task event list reload its data to show new next event. When a fleet arrives to tis destiny in fleet movement, the page reloads.


      Yes, of course you can do the same reloads like OGame it does.


      There you find all rules and hints about forbidden / allowed things
      - Forever forbidden things
      - List of allowed things in tools



      RedStar wrote:

      And another question. Could the app show a message warning about an ended tech or building with an andoid notification? If it is not possible, it could be legal let the user go to configure a android alarm (standard alarms, like wake up or end working ones) with preloaded description and time?.



      Your suggested warnings are not a problem, but it's always problematic to include such features because it's simple to extend them as attack alert etc. This is no decision about your suggestion, it's something to talk about more when you have a preview app.


      You can use the Origin testserver (670) to test your app even when it's not tolerated yet, or you can join the Origin Team to get more support. Please contact benneb or me when you are interested.

      Regards, Francolino