I get Death Stars are designed to hit things that don't move, but the fact that they don't consume fuel is outrageous.
There are some times to defend yourself, but some times there aren't!
As a miner, I'm being attacked by a player with 15 RIPs for two days now, while I have two moons, he simply attacks my colonies just to damage my small defence, I'm playing on a normal speed universe and I'm always online, I only have ~500 sats. So there is no profit in attacking me. He doesn't even gain honor points, he loses little amounts of them -so they mean nothing. I don't even let him take the debris of sats. He simply is bothered of my high-online status and he's jealous of my mine levels -said all of those himself. PLAYERS SHOULD NOT HAVE SUCH FREEDOM! He also attacks because he wants my friends to ACS defend me. So THEY can lock on their return. Most of us are top 10 players but they're first 3, and there is no better fleet even with 5 players. So they can't defend me. They can't attack his return. They can only help me by colonising closer coordinats, but since he's attacking to a planet, he'll just see the help on the way and he'll just recall RIPs. Only cost will be from our side. The help can't also be RIPs, because then closeness will mean nothing and they'll have the chance to either use also their fleets with RIPs, or attack the return of helper RIPs. So I'm completely helpless now.
I use a lot of dark matters for a miner, and I'm going to quit OGame if I don't find a solution to that.
Either I find one or not, I don't want you to help me for that, I want this UNJUSTICE to CHANGE!
If Death Star's fuel consumptions were to change, such bullies wouldn't have the luxury to attack everyone they like. They'd be forced to use DS's for their true meaning. For game's true meaning. And that is: Profit.
So, please comment only about my suggestion.
There are some times to defend yourself, but some times there aren't!
As a miner, I'm being attacked by a player with 15 RIPs for two days now, while I have two moons, he simply attacks my colonies just to damage my small defence, I'm playing on a normal speed universe and I'm always online, I only have ~500 sats. So there is no profit in attacking me. He doesn't even gain honor points, he loses little amounts of them -so they mean nothing. I don't even let him take the debris of sats. He simply is bothered of my high-online status and he's jealous of my mine levels -said all of those himself. PLAYERS SHOULD NOT HAVE SUCH FREEDOM! He also attacks because he wants my friends to ACS defend me. So THEY can lock on their return. Most of us are top 10 players but they're first 3, and there is no better fleet even with 5 players. So they can't defend me. They can't attack his return. They can only help me by colonising closer coordinats, but since he's attacking to a planet, he'll just see the help on the way and he'll just recall RIPs. Only cost will be from our side. The help can't also be RIPs, because then closeness will mean nothing and they'll have the chance to either use also their fleets with RIPs, or attack the return of helper RIPs. So I'm completely helpless now.
I use a lot of dark matters for a miner, and I'm going to quit OGame if I don't find a solution to that.
Either I find one or not, I don't want you to help me for that, I want this UNJUSTICE to CHANGE!
If Death Star's fuel consumptions were to change, such bullies wouldn't have the luxury to attack everyone they like. They'd be forced to use DS's for their true meaning. For game's true meaning. And that is: Profit.
So, please comment only about my suggestion.