[Simple Idea] New Tutorial Steps (OGame.AR Sugg)

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    • [Simple Idea] New Tutorial Steps (OGame.AR Sugg)

      A Most Wanted suggestion from Argentinian Community:

      A user suggested some time ago include new steps into the inGame tutorial, next to the existing ones, to increase knowledge about game for new players and to obtain new rewards.
      Some ideas of "new missions"... first 20% attack, first ACS attack, first Moon, development the JumpGate, etc...

      The suggestion is so popular in that Com (96% of positives poll votes).
    • Some suggestions from .NL community for this item:

      The current tutorial is too short, in our opinions. It will be a nice advantage for new players to get more knowledge about the game (faster), using the following extra steps in in a possible new tutorial. With or without a reward.

      - Do a combat and win it: the user has to simulate his fleet against an oppononent. Make a link to the most used simulators for that country.
      - Do a correct fleetsave: Show possibilities of saving a fleet. Show the cons and pros of fleetsaving using attack, debris and so on.
      - Let a user experience the effect of the combat technologies. It probably is very hard to check a users knowledge about this item, but maybe a short presentation about two different CRs, using different technologies.
      - Rapidfire. Probably one of the most important parts of the combat system, but also one of the hardest. Don't know how to do teach it using a tutorial, but maybe make an optional part of it. Not everybody wants to know all the ins and outs of it, but make a reward for those who want to.