sorry for may bad english
my first sugestion is to add 3 more distinction :economic imperium ,reserch imperium and military imperium ,this distinction will be add after players will pass over on amount of points possible after some months of play
2-is to change the actual method of moon creation because is impropried generating ms account,pushing etc and some players are favorizated in special top players whith "friends" who will gain moon for free and early in game
my method is each players create moon only for them ,(this will be the steps: will be added a NEW RESERCH= MOON CHANCE and a NEW FLEET MISION= MOONSHOT) did the reserch ,build necesary fleet (same like naw with max 20% chance) and send in MS.mision on his planet ,the fleet after this step will be destroyed and db will generating moon change (in this way moon will be created harder and later in game ,will be accesible for all player and the beginer will have more time to lern the game better )
my first sugestion is to add 3 more distinction :economic imperium ,reserch imperium and military imperium ,this distinction will be add after players will pass over on amount of points possible after some months of play
2-is to change the actual method of moon creation because is impropried generating ms account,pushing etc and some players are favorizated in special top players whith "friends" who will gain moon for free and early in game
my method is each players create moon only for them ,(this will be the steps: will be added a NEW RESERCH= MOON CHANCE and a NEW FLEET MISION= MOONSHOT) did the reserch ,build necesary fleet (same like naw with max 20% chance) and send in MS.mision on his planet ,the fleet after this step will be destroyed and db will generating moon change (in this way moon will be created harder and later in game ,will be accesible for all player and the beginer will have more time to lern the game better )
The post was edited 1 time, last by 077danyel ().