Forgive me if it was pointed out before, but I don't necessarily like the idea of debris significantly impacting profit, as there is no guarantee that the winner gets it. DFs can be stolen, or picked at by the loser, or the winner may not have enough recyclers (for whatever reason) to get it all without significant amounts of luck and/or help. Getting honour points because a battle would have been profitable but the attacker mistimed his recyclers just seems off to me.
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