honor system

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  • honor system

    v3.0.0 has been implemented at org today and as i can notice there are some bugs or let's better say illogically.

    i'm rank23, and when i look at stats, player who is ranked #5 is not honorable target for me?!?!?
    basically with this system you are making miners untouchable,
    if you want to avoid being target you just don't make any combat ships and you are ok. most likely players will avoid you.
    every player who is higher ranked than you are should be honorable target for you, regardless of military points.
    especially top10 players
  • not also that, an extremely profitable hit on someone made my friend a bandit king.
    it was a hit on a miner's cargoes, and it was over 110kk profits, and she became a bandit king, thats not logical, it isnt a logical system at all honestly.
    if you are profitable why are you not an honorable hit ? thats not logical, the game is based on profits, and this honorable system, is pretty much bad for old universes where things are already established and can be a very bad addition.
    you cant just come and say, you are now a bandit or bandit king coz you hit a miner and made over 110kk profits, thats not logical, the system is flawed, seriously flawed, and for the first time ever, i am thinking of serisouly bashing everyone near me with rips, so i can make honorable hits with zero losses and compensate for the losses in HP on making profitable hits ( and i hate that playing style )
    seriously, thats a bad situation to be put in either on attacker side or on defender side.
  • hp's need some more tweaking :)

    today my friend made #1 hit on other player who was bandit.
    and at the end of the battle player who was bandit got hp's...even thought he lost battle.
    i think this should be overwritten, so defender who looses whole battle doesn't get any hp's.

    and other suggestion
    add hp's on player overview
    just under points :)
  • I don't agree that player which looses the whole battle shouldn't get any hps.
    With this new version, turtles will be harassed even more than before, and their only satisfaction will be getting a few hps for taking down some of attacker's ships with a proper configuration of defense. So let's not take even that from them... ;)

    Whether a bandit should get hps for loosing a battle is entirely different thing.
    Life? Don't talk to me about life...
  • marv wrote:

    I don't agree that player which looses the whole battle shouldn't get any hps.
    With this new version, turtles will be harassed even more than before, and their only satisfaction will be getting a few hps for taking down some of attacker's ships with a proper configuration of defense. So let's not take even that from them... ;)

    Whether a bandit should get hps for loosing a battle is entirely different thing.



    i guess that would be ok, and yea, bandits = 0hp for loosing battle :D