talhante[PorTugal] -vs- Formula1[] ~(TD: 16,65 M)

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    • talhante[PorTugal] -vs- Formula1[] ~(TD: 16,65 M)

      Yesterday he was lucky and therefore cost me about 750 points, today he did the same mistake, but this time he was not so lucky

      Fleet is better than mines. Choose fleet over mines.

      Dont change because of this new system.



      on (17.11.2011 11:55:39) the following fleets met in battle:

      talhante -vs- Formula1

      Attacker: talhante

      Battleship............ 200
      Bomb............. 50
      Destr............. 100
      Battlecr............. 357


      -= V S =-

      Defender: Formula1

      S.Cargo............ 100
      H.Cargo............ 37
      L.Fighter............ 6
      H.Fighter............ 7
      Cruiser............ 40
      Battleship............ 80
      Recy............ 25
      Esp.Probe............ 121
      Bomb............. 8
      Sol sat............ 35
      Destr............. 6
      Battlecr............. 30
      R.Luncher............ 600
      L.Laser............ 254
      Gauss............ 20
      Plasma............ 8
      S.Dome............ 1
      L.Dome............ 1


      - after battle -



      Attacker: talhante
      Battleship............ 194 . . . . . .(lost: 6)
      Bomb............. 49 . . . . . .(lost: 1)
      Destr............. 100 . . . . . .(lost: 0)
      Battlecr............. 345 . . . . . .(lost: 12)


      Defender: Formula1
      S.Cargo............ 0 . . . . . .(lost: 100)
      H.Cargo............ 0 . . . . . .(lost: 37)
      L.Fighter............ 0 . . . . . .(lost: 6)
      H.Fighter............ 0 . . . . . .(lost: 7)
      Cruiser............ 0 . . . . . .(lost: 40)
      Battleship............ 0 . . . . . .(lost: 80)
      Recy............ 0 . . . . . .(lost: 25)
      Esp.Probe............ 0 . . . . . .(lost: 121)
      Bomb............. 0 . . . . . .(lost: 8)
      Sol sat............ 0 . . . . . .(lost: 35)
      Destr............. 0 . . . . . .(lost: 6)
      Battlecr............. 0 . . . . . .(lost: 30)
      R.Luncher............ 0 . . . . . .(lost: 600)
      L.Laser............ 0 . . . . . .(lost: 254)
      Gauss............ 0 . . . . . .(lost: 20)
      Plasma............ 0 . . . . . .(lost: 8)
      S.Dome............ 0 . . . . . .(lost: 1)
      L.Dome............ 0 . . . . . .(lost: 1)


      Defender Formula1 destroyed.

      The attacker has won the battle!
      He captured: 326.848 metal 311.882 crystal, and 120.552 deuterium.

      The attacker lost a total of 1.470.000 units.
      The defender lost a total of 15.184.500 units.
      At these space coordinates now float 2.241.600 metal and 1.371.600 crystal.

      The chance for a moon to be created is 20 %

      -= Result =-
      (Assuming the attacker got the debris..)
      Attacker gain (-lost units): 2.902.482
      The attacker lost a total of 1.470.000
      The defender lost a total of 15.184.500
      Total Damage: 16.654.500

      -= Harvest report =-
      Your 210 recycler(s) have a total cargo capacity of 4.200.000
      At the target 2.241.600 metal and 1.373.400 krystal are floating in space.
      You have harvested
      2.241.600 metal and 1.373.400 crystal

      Advanced bilance
      Attacker lost.............gain..........difference
      680.000..............2.568.448...........1.888.448
      595.000..............1.683.482...........1.088.482
      195.000................120.552.............-74.448
      --------------------------------------------------
      Summary: ................................2.902.482

      Defender lost.............gain..........difference
      9.233.000....................0..........-9.233.000
      4.864.000....................0..........-4.864.000
      1.087.500....................0..........-1.087.500
      --------------------------------------------------
      Summary: ..............................-15.184.500

    • @ talhante
      I might be mistake but you sound kinda desperate encouraging other player to keep on fleeting. In doing so you confess that mining is NOT inferior to fleeting hm ;-).
      I acknowledge your success in fleeting but I'm pretty sure that the time-profit ratio is a lot better if your are a miner. And is it the same in every uni, the longer the uni is alive the more difficult it becomes to find decent raiding targets. Mines have constant and predictable pay-off rates. Fleeter might be superior to miner but you have to invest a lot more time to acquire the same profits/points. So the way it is now, as a causal player (causal implies yor online time is less than 1.5 hours/day) it is more sustainable to build up mines and hope you are protected thanks to the new noob protection umbrella.
    • it is my phrase "dont change because of the new system" that is important. not the other. there are players that are fleeters for nature, that are miners here.

      i understand that there is more people with little time, than people who spend hours like me.

      i am miner in the other two unis that i play in Portugal.
    • Sargaras wrote:

      @ talhante
      I might be mistake but you sound kinda desperate encouraging other player to keep on fleeting. In doing so you confess that mining is NOT inferior to fleeting hm ;-).
      I acknowledge your success in fleeting but I'm pretty sure that the time-profit ratio is a lot better if your are a miner. And is it the same in every uni, the longer the uni is alive the more difficult it becomes to find decent raiding targets. Mines have constant and predictable pay-off rates. Fleeter might be superior to miner but you have to invest a lot more time to acquire the same profits/points. So the way it is now, as a causal player (causal implies yor online time is less than 1.5 hours/day) it is more sustainable to build up mines and hope you are protected thanks to the new noob protection umbrella.


      You might as well play SimCity... buid... build... build...

      What is the point of playing a spaceship game... if you don't want to use them?...

      10.000.000 Points mining ---> HAD FUN?... NO
      5.000.000 Points fleeting---> HAD FUN?... OHHHH YEAH

      bye