the current rankings are based exclusively on the resources invested, I think that the points honor / dishonor, to no avail.
If the points honor / dishonor, adding / removing a percentage of the score and then form the main ladder then the players would pay more attention to who to attack.
example:
points = resources investite/1000 + (resources invested / honor points) / 1000.
obviously using the + / - of points honor / dishonor
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edit:
p.s.
show honor points in its alliance
If the points honor / dishonor, adding / removing a percentage of the score and then form the main ladder then the players would pay more attention to who to attack.
example:
points = resources investite/1000 + (resources invested / honor points) / 1000.
obviously using the + / - of points honor / dishonor
------
edit:
p.s.
show honor points in its alliance