Description:
The scientists behind the development of plasma have found this to be electrically charged magnetic properties that affect other substances, that is why we took to the bases of the domes developed previously to produce a larger and more resistant dome with the property reduce the impact on them by 10% for this resist more during a fight.
The dome of plasma is a defense system designed to absorb some of the shock received, so that generators are more durable in battle.
Requirements:
* Energy Technology: Level 10 (up from 9, returns to 10) (You have to keep the generators running)
* Shielding technology: Level 10 (turns to 9) (More than the big dome)
* Plasma technology: Level 8 (the plasma to 9 out as expensive, if not make it)
* Ion technology: Level 8 (necessary to support the uptake of generators)
* Shipyard: Level 10
Special feature:
There are multiple generators that work together as follows, each generator built on the planet will allow the impact received by the generator is reduced by 0.5%, allowing them to be more durable in battle, the top of generators to be 20, so that the blow on them and only on them is reduced to a maximum of 10% .In addition, if a ship hits on defense X (llamese missile llamese gauss, call any of the existing ones) that will suffer 100% damage to the ship aggressor without any reduction, but if the impact of that ship hits on a generator that will receive 90% of the impact (at least), this in order that more resite generators during large scale battles.
Costs:
Metal: 25.000
Crystal: 75.000
Deuterium: 10.000
Tecnical data:
Integrity estuctural: 100.000
Attack: 1
Shield: 3.000
The scientists behind the development of plasma have found this to be electrically charged magnetic properties that affect other substances, that is why we took to the bases of the domes developed previously to produce a larger and more resistant dome with the property reduce the impact on them by 10% for this resist more during a fight.
The dome of plasma is a defense system designed to absorb some of the shock received, so that generators are more durable in battle.
Requirements:
* Energy Technology: Level 10 (up from 9, returns to 10) (You have to keep the generators running)
* Shielding technology: Level 10 (turns to 9) (More than the big dome)
* Plasma technology: Level 8 (the plasma to 9 out as expensive, if not make it)
* Ion technology: Level 8 (necessary to support the uptake of generators)
* Shipyard: Level 10
Special feature:
There are multiple generators that work together as follows, each generator built on the planet will allow the impact received by the generator is reduced by 0.5%, allowing them to be more durable in battle, the top of generators to be 20, so that the blow on them and only on them is reduced to a maximum of 10% .In addition, if a ship hits on defense X (llamese missile llamese gauss, call any of the existing ones) that will suffer 100% damage to the ship aggressor without any reduction, but if the impact of that ship hits on a generator that will receive 90% of the impact (at least), this in order that more resite generators during large scale battles.
Costs:
Metal: 25.000
Crystal: 75.000
Deuterium: 10.000
Tecnical data:
Integrity estuctural: 100.000
Attack: 1
Shield: 3.000