Original Idea on board.ogame.de:
Slotverbrauch von Spios
Short & without details:
Changing the way probes work, so they dont use any fleet slots.
Possible impacts on the game:
Suggestions from other users:
Often Asked:
No, only missions that only exist out of probes and are on espionage mission wont use any fleet slots
I may also tell you guys, that the most of the responses in the original thread were positive :)
Slotverbrauch von Spios
Short & without details:
Changing the way probes work, so they dont use any fleet slots.
Possible impacts on the game:
- Less time to invest for searching "victims"
- Possbile unknown impact on the admiral officer
- Probe spam à la extreme
- Alot more fake activity stars in the galaxy
Suggestions from other users:
- Link the amount of probes that can be sent to a variable (eg. espionage/computer technology)
- Have a fixed amount of espionage missions at the time
- Only allow a fixed amount of missions per minute/hour or per planet
Often Asked:
No, only missions that only exist out of probes and are on espionage mission wont use any fleet slots
I may also tell you guys, that the most of the responses in the original thread were positive :)