Ok, can you see my simulation?

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kendiraton wrote:
Cheetah is playing HIS game,
You don't want to have more *** after a F and before a K? So make some changes on your (no personal offense here!) side!
If you want me to kiss you on the mouth (a real french kiss), just ask me. I will not!
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kendiraton wrote:
I'm only trying to keep OGame a real strategical game and not something where any moron/noob can have a chance to win against players who think for the future...
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all rules are the same in all board, not with your style of post that you are able to have answers or change something
so next try like this, we will not be more patient
Dan wrote:
I had a doubt.
I did not understand a thing if it substantially autofleet part in protecting only those noob, so I can attack that has less than 1 / 10 of my score, but if I send 5 / 1 to its fleet this flex, or equally on all player in a position higher or lower than mine?
on the other hand i of course understand the intention behind it, as ogames biggest problem is the diminishing userbase, and this is meant to keep new players longer, and not have them leave frustrated at an early stage after an "unfair" fleetloss.
Francolino wrote:
You find some answers in those two threads :
Comments from our product CoMa WeTeHa : Protection of weaker user - Comments from WeTeHa [DE EN FR]
An IRC discussion with current info : Protection of weaker user - IRC discussion
Regards,
kendiraton wrote:
Francolino, I hope this post is factual enough...
marv wrote:
Automatic FS is scorned by all and I must admit I don't like it either.
Maybe it could be usefull only for a small period of time immediately after the merge. Not all players will be able to move their planets to same positions, so there's a chance that your FS which you were using for years simply won't be possible anymore. You'll have to improvise untill you get used to new space order.
Automatic FS could help players which were strong in their own unis, but are suddenly surrounded by stronger enemies. Although, I think that this new "noob protection" without automatic FS should be enough to cope with that problem.
kendiraton wrote:
Don't mix up 2 different things, please!
When you are merging universes, it's by definition old universes, so this new feature is not implemented (and that's good). And before you play in the merged universe, you are on vacation mode, if I'm not wrong. You have to switch this mode off before playing in the new uni...
Buxidaphobe wrote:
I didnt get any answers, i pointed out that adding the fleet escape won't save any fleet from "unfair" attack, so what's the purpose of adding this ?
Francolino wrote:
<Francolino>... about fleet escape, we have all the same opinion
<Francolino> for me, this basic idea is good ..
<Francolino> but not for ogame as it is
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