This is perhaps one of the best suggestions from Ogame.fi board. I posted another suggestion from the same author that should be considered along with this one, but i'm going to post that as a separate thread just to make discussion about these more simple.
New ship class: Starcrusher
While watching the anti-turtle crusade going on in multiple universes, I came up with an idea about a new, completely different kind of cannon that can be moved, which could give the oh so hated turtles a fighting chance against RIP-only fleets.
Their base speed could be quite slow, possibly something between those of bombers and recyclers, and as can be seen from the cost, they are quite vulnerable, therefore requiring considerable amount of new tactics with fodder. The good news are their shield strenght and firepower.
I was bored and actually managed to think something for the flavor: The ship in question is actually quite a small vessel, most of which consists of a huge hyperspace generator. It uses hyperdrive to move and it uses tremendously modified hyperspace technology as its weapon. When firing, it creates a hyperspace window inside the enemy vessel, tearing it apart and wrecking its systems completely. It probably doesn't come as a surprise that this thing consumes deuterium like om nom nom, and that it requires really efficient shields to not be destroyed when firing. It has close to none cargo space (it is a cannon after all) and has rapid fire only against Plasma Turrets and Death Stars.
Requirements:
Shipyard 10
Hyperspace technology 10
Shielding technology 14
Hyperspace drive 6
Cost per ship:
10'000 metal
25'000 crystal
55'000 deuterium
Technical data:
Structural integrity: 35'000
Shield power: 1'000
Weapon power: 5'000
Base speed: 3'000
Cargo capacity: 100
Fuel consumption: 2'000
Rapid Fire:
Death Star +5
Plasma Turret +5
Rapid Fire from:
Heavy Fighter -8
The basic idea is to have a new ship which forces RIP fleets to at least have some fodder.
Arguments for:
-Turtling is a valid technique for playing even though it's widely hated.
-Universes dominated by 1k RIP fleets would have something new to think about.
-You can kick turtles with it too!
-People want new ships anyway.
Arguments against:
-Moon destruction becomes harder.
-Turtles can be even more turtling after this comes in.
-Obviously there are many people who never want to see this ship, fleeters see it as a threat.
-"It doesn't cost enough lol"