The idea is rather simple, on random locations npc pirates/aliens/encounters appear on the galaxy map. The point of this is to add some variation to the game in form of combat.
Its good that great ranked players cant really attack lower ones, but with the lack of players, low ranked are kinda forced to attack the same players or risk becoming bandits.
New players dont go far into the game and often quit because they have to wait to long.. or dont have any targets that are close enough or worth it.
This basicly gives something to do while waiting, speeds up a bit and creates some challenges for small and bigger players.
Some examples:
Pirate/alien outpost with some/medium/heavy/insane deffence or fleet
Ressources outpost
Deffence outpost you have to deffend for some time
Distress call
...
It kinda changes to game... but late game it should stay the same.
What do you guys think?
Its good that great ranked players cant really attack lower ones, but with the lack of players, low ranked are kinda forced to attack the same players or risk becoming bandits.
New players dont go far into the game and often quit because they have to wait to long.. or dont have any targets that are close enough or worth it.
This basicly gives something to do while waiting, speeds up a bit and creates some challenges for small and bigger players.
Some examples:
Pirate/alien outpost with some/medium/heavy/insane deffence or fleet
Ressources outpost
Deffence outpost you have to deffend for some time
Distress call
...
It kinda changes to game... but late game it should stay the same.
What do you guys think?