Hi there, I consider the way of declaring wars a kind of exploit which also affects much to weakest players.
To be honest I can’t understand why can any alliance go to war against 15 alliances (till dissolution of any of them) at the same time. Therefore, this way to declare wars is clearly meant to bypass the bashing rule forever.
In addition, since wars can be unilaterally declared, this "wars" are used to “farm” weaker alliances with no restrictions at all…
What do you think? Would it be nice if wars were limited in time by default?Maybe the amount of active wars should be abundantly reduced ..
To be honest I can’t understand why can any alliance go to war against 15 alliances (till dissolution of any of them) at the same time. Therefore, this way to declare wars is clearly meant to bypass the bashing rule forever.
In addition, since wars can be unilaterally declared, this "wars" are used to “farm” weaker alliances with no restrictions at all…
What do you think? Would it be nice if wars were limited in time by default?Maybe the amount of active wars should be abundantly reduced ..
Of suggestions implemented by GF like:
Deconstruction Time Needed
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