Some ideas.

  • General

  • Some ideas.

    Hello,

    I would like to share some ideas of game improvement. As long as I playing this game I noticed few things.

    1. The Jumpgate network between alliance members.
    This means that alliance members could use each other jump gates and and maybe keep them fleet on the alliance members moon.

    2. Debris after moon destruction.
    This would help to get more resources if the player is not a warrior and do not want to attack others. There are lot's of inactive players so them moons could be good debris sources.

    3. Gravitons level 2 and level 3
    Gravitons level 2 could allow destroying 70% of defense structures and gravitons level 3 could allow destroying all defense structures and 70% of the fleet.

    4. Antimatter technology and antimatter missiles or beam gun on deathstar.
    A super technology which could decrease 1 level per mines and storage in a single attack, also destroys 50% of defense structures and 50% of fleet.

    5. Hyperspace drive on cargo ships and bigger cargo ship.

    6. Timetravel technology and ship
    Player could go back in time, only for 3 times, and from the best playing tame take 70% resources and 40% ships. Also player could go to the future, which means when some is attacking player he can see what result will be, this is like integrated simulator in game.

    7. ANDROID VERSION - we playing this game on tablets and smartphones.

    THANK YOU!

  • Hello Bleu
    for every idea you have to open a specific thread on the topic.
    Explain the motivations in detail, why the improvement proposed by you would be useful and some examples to make the functioning of the idea well understood.

    Bleu wrote:

    1. The Jumpgate network between alliance members.
    This means that alliance members could use each other jump gates and and maybe keep them fleet on the alliance members moon.
    you can write and to insert your idea with one thread here:
    Alliance and Player Interaction

    Bleu wrote:

    2. Debris after moon destruction.
    This would help to get more resources if the player is not a warrior and do not want to attack others. There are lot's of inactive players so them moons could be good debris sources.
    you can write and to insert your idea with one thread here:
    Fleet, Defense and Combats

    Bleu wrote:

    3. Gravitons level 2 and level 3
    Gravitons level 2 could allow destroying 70% of defense structures and gravitons level 3 could allow destroying all defense structures and 70% of the fleet.

    Bleu wrote:

    4. Antimatter technology and antimatter missiles or beam gun on deathstar.
    A super technology which could decrease 1 level per mines and storage in a single attack, also destroys 50% of defense structures and 50% of fleet.

    Bleu wrote:

    6. Timetravel technology and ship
    Player could go back in time, only for 3 times, and from the best playing tame take 70% resources and 40% ships. Also player could go to the future, which means when some is attacking player he can see what result will be, this is like integrated simulator in game.
    you can write and to insert every your idea singular with one thread here:
    Research

    Bleu wrote:

    5. Hyperspace drive on cargo ships and bigger cargo ship.
    you can write and insert your comment here:
    Hyperspacetech increases Cargocapacity

    Bleu wrote:

    7. ANDROID VERSION - we playing this game on tablets and smartphones.
    Exist already the option in game for the version mobile.


    I closed this thread so you can put in order your ideas on the board.