It seems clear to me that at this time the rule of honor points, at least at server start, only those who are extremely advantageous or who started off before others. I'll explain.
Apart from the trivial rules of 50% more than the fleet or the 10 military points, to get honors, which are useless and I also explain why, I should attack one with more fleet of me when it has no fleet on the planet And I get honors, but I do not get much of it because of course the battle will not be very hot because the opponent does not have a fleet, so if I'm ok I take 100. wow : D: D: D: D
Returning to the previous speech, as I said the rule of the 100 positions is a bit of a contradiction. Explain why: let's start from the case where the universe like mine has about a few months. From 200 to 300 military positions there are 9k points of difference army, from 100 to 200 there are 12k of difference. Now anyone who has experience in the simulation of the fight knows almost surely that these differences if they collide there is not a big margin of profit, if you can earn. Often at these low scoring differences you risk losing more than you earn, also because the battle effect of the defense (towers) is much greater than the effect of the ships (with the same spending resources for both). But back to the first page from 1 to 100 there are 100k of difference, the top 10 have more than twice the score of their honorable goal easier.
Here comes the mad mistake made in the management of this rule. The question I pose to you is, as one of the top 10 in the standings, how to lose honor? Impossible in my view, all his honorable targets can not minimally defend themselves from an attack 2-3 times more than theirs, and their honor will continue to grow because there will be no chance of lowering that value unless it is so wise To do it deliberately.
Now, said this simple example that creates a vicious circle able to bring virtually all but the top rankings to choose between miners + turtles (ignoring the bouts) and being banned, I act like a madman and I'm always fleet with fleet safety That if I did not defend, they pass and also clean up the resources of 8 hours of mines, because they take 100%.
Instead of giving 100 positions because not 50% even for honors? For example, I have 50k military points I take honor points if I attack one with 50% more (75k) and one with 50% less (25k), if 50% is too good for 30%. It is also important that even those who are top ranked are clearly more points than others, is affected by this and is not free to play as he likes, without risking BECOME BANDIT
Apart from the trivial rules of 50% more than the fleet or the 10 military points, to get honors, which are useless and I also explain why, I should attack one with more fleet of me when it has no fleet on the planet And I get honors, but I do not get much of it because of course the battle will not be very hot because the opponent does not have a fleet, so if I'm ok I take 100. wow : D: D: D: D
Returning to the previous speech, as I said the rule of the 100 positions is a bit of a contradiction. Explain why: let's start from the case where the universe like mine has about a few months. From 200 to 300 military positions there are 9k points of difference army, from 100 to 200 there are 12k of difference. Now anyone who has experience in the simulation of the fight knows almost surely that these differences if they collide there is not a big margin of profit, if you can earn. Often at these low scoring differences you risk losing more than you earn, also because the battle effect of the defense (towers) is much greater than the effect of the ships (with the same spending resources for both). But back to the first page from 1 to 100 there are 100k of difference, the top 10 have more than twice the score of their honorable goal easier.
Here comes the mad mistake made in the management of this rule. The question I pose to you is, as one of the top 10 in the standings, how to lose honor? Impossible in my view, all his honorable targets can not minimally defend themselves from an attack 2-3 times more than theirs, and their honor will continue to grow because there will be no chance of lowering that value unless it is so wise To do it deliberately.
Now, said this simple example that creates a vicious circle able to bring virtually all but the top rankings to choose between miners + turtles (ignoring the bouts) and being banned, I act like a madman and I'm always fleet with fleet safety That if I did not defend, they pass and also clean up the resources of 8 hours of mines, because they take 100%.
Instead of giving 100 positions because not 50% even for honors? For example, I have 50k military points I take honor points if I attack one with 50% more (75k) and one with 50% less (25k), if 50% is too good for 30%. It is also important that even those who are top ranked are clearly more points than others, is affected by this and is not free to play as he likes, without risking BECOME BANDIT