I am proposing the implementation of a "Hall Of Fame" area for the ingame highscore.
Such an area could be reached by a new button on the right hand side of the highscore (where on the left are the buttons for player and alliance).
What is it?
Clicking this button leads to a new table which is listing for all kind of buildings and research each the highest level achieved in this particular universe and the playerwho has reached it.
Manly I am proposing the kind of statistic to be implemented ingame which is already available in the forum (but unfortunately those manually created tables are not up to date and not universe specific).
What is it good for?
This easy-to-implement extension of the highscore will provide new goals to reach ingame.
Especially for non-fleeters this could lead to a deeper and longer commitment to the game.
Furthermore it would motivate some players to continue with research/buildings they would normally not do such as laser tech > 12, gravi >1 and so on.
What else?
One could think about the option that players can choose to be invisible for this statistics, if they, for any reason, don’t want the rest of the community to know that they have such high building levels /research levels.
I'm now looking forward for your feedback on my opinion.
Best regards,
Milchreis
Such an area could be reached by a new button on the right hand side of the highscore (where on the left are the buttons for player and alliance).
What is it?
Clicking this button leads to a new table which is listing for all kind of buildings and research each the highest level achieved in this particular universe and the playerwho has reached it.
Manly I am proposing the kind of statistic to be implemented ingame which is already available in the forum (but unfortunately those manually created tables are not up to date and not universe specific).
What is it good for?
This easy-to-implement extension of the highscore will provide new goals to reach ingame.
Especially for non-fleeters this could lead to a deeper and longer commitment to the game.
Furthermore it would motivate some players to continue with research/buildings they would normally not do such as laser tech > 12, gravi >1 and so on.
What else?
One could think about the option that players can choose to be invisible for this statistics, if they, for any reason, don’t want the rest of the community to know that they have such high building levels /research levels.
I'm now looking forward for your feedback on my opinion.
Best regards,
Milchreis