So in all I just wanted to suggest to be able to delay your deploymissions just as the attackmission is possible to slowdown with acs.
Why you say?
Its simply cause once you have a big fleet and you moons are popped and lanx is locked your screwed. No savepossibility whatsoever, so even if you are an active player that logs on to receive your fleetsave adn this moonpopping has occured youre doomed.
So then it kinda becomes a battle of delays, attacker can slowdown and defender can slowdown.
Point is if an active player with big shipcount actually does all to keep fleet safe it should be rewarded. Now its just to pray that nothing has "happened during my sleep".
Discussable or not?
Why you say?
Its simply cause once you have a big fleet and you moons are popped and lanx is locked your screwed. No savepossibility whatsoever, so even if you are an active player that logs on to receive your fleetsave adn this moonpopping has occured youre doomed.
So then it kinda becomes a battle of delays, attacker can slowdown and defender can slowdown.
Point is if an active player with big shipcount actually does all to keep fleet safe it should be rewarded. Now its just to pray that nothing has "happened during my sleep".
Discussable or not?