I suggest that either a "grace" period be given where attacks cannot happen at the start of a uni for (x) amount of days, OR players are incapable of being attacked until they have completely finished the tutorial. This would cut down on losing player counts by making it impossible for a player that is very knowledgeable of this game to raid fresh new prospective players within the first hour of the uni start just because they have the ability to swipe a bank card. This would somewhat level the laying field, and allow players to advance their accounts and actually have time to build a connection to their account rather than get raided at the start and feel more inclined to cut their losses. people will still buy DM, IM SURE OF IT, because they want that overall rank score. But instead, they'd invest it into economy or research, and let new players do the same
Newbie Protection Related To Completion of Tutorial
- Acquire and obtain players
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Any notes or attention to this?
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I think its against OGame's nature.
As you know its PvP game, not farm game :=)
but maybe some limitations for first day or 2nd dunno -
Idea don't sound bad. Maybe better to use tutorial , or maybe to introduce an other step in noob protection in way that who after few hours has many more points of other will not able to attack them, but only who have a similar increment of point
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venice wrote:
I think its against OGame's nature.
As you know its PvP game, not farm game :=)
but maybe some limitations for first day or 2nd dunno
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Any thoughts or update on this?
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its currently points based. if protection is tutorial based you could purposefully not complete it.
RE: new uni peace time:
I always start unis late at least a week, on accident. I hear theres a lot of fast paced carnage first days. I played an event server at start and it was cool. Youre lucky you start at beginning.
i have a solution to your complaint:
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disable the more luxurious DM items in first days of uni to increase competition. ie instant res creation! : o
=====Dor - Cygnus - En -
Well, what I also talked about too with other GF people is a default “shield” time. So, let’s say a player doesn’t complete the tutorial, maybe (x) amount of days, and he automatically gets thrown in the fold
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