What to do when waves are relevant to a battle

    • What to do when waves are relevant to a battle

      My suggestion is just "do something"; I cannot be more precise. This thread is to open a discussion. Take this example of battle, here are the API keys:

      cr-es-130-3afb7b247cb69f6eda557f47600f1f1b44c1aa17
      cr-es-130-26a68ba2f18789fed7de468bc8d6c5157799cd13
      cr-es-130-ed3f5437e974d43f74fc6cbd48e912f19a1fbc7c
      cr-es-130-44f3ff9597f69b63dfd4f9a19d86295f16fae4b1

      What should be shown in that case?
      The first attack is a draw, the second attack is still a draw, the third attack the attacker wins and gets some resources stolen, and the same with the fourth one.
      In this case, the four attacks are relevant, since the waves have a big amount of destruction involved, and also, the profit of the battle is from the third and fourth battles.

      With the current setup we have (at least) two problems:
      1. since the first battle is a draw, the resources stolen in successive waves are not shown, and
      2. given the destruction in each wave is pretty relevant, we just loose all that information and are just given a big unknown by saying: Points destroyed 8M, Points destroyed in 4 waves 20M! What happened in those does not appear.
      So, at first, about the stolen in the waves, they should be shown regardless of the “draw” in the first battle. And regarding the points destroyed, a more compact output could be designed so we could show like “mini-reports” in spoilers for each sub-battle. But I don't have much more to offer, so if anyone can contribute it's welcome. Also, the title is no different than the single first battle, may be add an option to add a “total destruction counting waves”?

      I mean, looking at this, it leaves a lot of unknown
      The battle ends in a draw.

      The attacker lost a total of 0 units.
      The defender lost a total of 8.065.997.000 units.
      Total damage defender including follow-ups: 22.810.214.000 units.

      At these space coordinates now float 20.132.000 metal and 21.028.000 crystal.
      Extra debris caused by the follow-up(s): 3.268.000 metal and 3.419.500 crystal.

      Summary of profit/losses:

      Summary attackers(s)
      The attacker(s) made a profit of 803.985.361 units.




      Here's the output of the whole battle (first spoiler), and the different rounds (last battles in second post since the 10k character count).
      [TOT: 8.065.997.000] karylara00 [GameOver] vs. Odonel [TIA] (A: 0, D: 8.065.997.000)

      On 30-11-2016 10:02:17, the following fleets met in battle:


      Attacker karylara00 [GameOver]

      Weapons 190% - Shields 190% - Armour 200%

      ________________________________________________

      Deathstar 5.2805.280
      _________________________________________

      Defender Odonel [TIA]

      Weapons 190% - Shields 190% - Armour 190%

      ________________________________________________

      Small Cargo 2.000265 (−1.735)
      Large Cargo 7.000985 (−6.015)
      Light Fighter 10012 (−88)
      Recycler 506 (−44)
      Espionage Probe 49579 (−416)
      Solar Satellite 1.000136 (−864)
      Rocket Launcher 1.325.000191.665 (−1.133.335)
      Light Laser 910.000131.500 (−778.500)
      Heavy Laser 169.00024.431 (−144.569)
      Gauss Cannon 20.5002.969 (−17.531)
      Ion Cannon 51.0007.434 (−43.566)
      Plasma Turret 18.0002.572 (−15.428)
      Small Shield Dome 10
      Large Shield Dome 1
      0
      _________________________________________


      The battle ends in a draw.

      The attacker lost a total of 0 units.
      The defender lost a total of 8.065.997.000 units.
      Total damage defender including follow-ups: 22.810.214.000 units.

      At these space coordinates now float 20.132.000 metal and 21.028.000 crystal.
      Extra debris caused by the follow-up(s): 3.268.000 metal and 3.419.500 crystal.

      The chance for a moon to be created from the debris was 20%.
      The attacker(s) captured the debris.



      Summary of profit/losses:



      Summary attackers(s)

      Metal: 261.804.523
      Crystal: 404.236.470
      Deuterium: 137.944.368
      The attacker(s) made a profit of 803.985.361 units.
      The attacker(s) won a total of 833.573 honour points.



      Summary defender(s)

      Metal: -15.706.272.523
      Crystal: -6.227.358.970
      Deuterium: -1.632.720.368
      The defender(s) lost a total of 23.566.351.861 units.
      The defender(s) won a total of 0 honour points.


      [TOT: 8.065.997.000] karylara00 [GameOver] vs. Odonel [TIA] (A: 0, D: 8.065.997.000)


      On 30-11-2016 10:02:17, the following fleets met in battle:


      Attacker karylara00 [GameOver]

      Weapons 190% - Shields 190% - Armour 200%

      ________________________________________________

      Deathstar 5.2805.280
      _________________________________________

      Defender Odonel [TIA]

      Weapons 190% - Shields 190% - Armour 190%

      ________________________________________________

      Small Cargo 2.000265 (−1.735)
      Large Cargo 7.000985 (−6.015)
      Light Fighter 10012 (−88)
      Recycler 506 (−44)
      Espionage Probe 49579 (−416)
      Solar Satellite 1.000136 (−864)
      Rocket Launcher 1.325.000191.665 (−1.133.335)
      Light Laser 910.000131.500 (−778.500)
      Heavy Laser 169.00024.431 (−144.569)
      Gauss Cannon 20.5002.969 (−17.531)
      Ion Cannon 51.0007.434 (−43.566)
      Plasma Turret 18.0002.572 (−15.428)
      Small Shield Dome 10
      Large Shield Dome 1
      0
      _________________________________________


      The battle ends in a draw.

      The attacker lost a total of 0 units.
      The defender lost a total of 8.065.997.000 units.
      At these space coordinates now float 20.132.000 metal and 21.028.000 crystal.

      The chance for a moon to be created from the debris was 20%.
      The attacker(s) captured the debris.



      Summary of profit/losses:



      Summary attackers(s)

      Metal: 20.132.000
      Crystal: 21.028.000
      Deuterium: 0
      The attacker(s) made a profit of 41.160.000 units.
      The attacker(s) won a total of 281.601 honour points.



      Summary defender(s)

      Metal: -5.551.310.000
      Crystal: -2.016.265.000
      Deuterium: -498.422.000
      The defender(s) lost a total of 8.065.997.000 units.
      The defender(s) won a total of 0 honour points.


      The post was edited 1 time, last by Minion ().

    • [TOT: 6.825.104.500] karylara00 [GameOver] vs. Odonel [TIA] (A: 0, D: 6.825.104.500)


      On 30-11-2016 11:40:46, the following fleets met in battle:


      Attacker karylara00 [GameOver]


      Weapons 190% - Shields 190% - Armour 200%


      ________________________________________________

      Deathstar 5.2805.280
      _________________________________________

      Defender Odonel [TIA]


      Weapons 190% - Shields 190% - Armour 190%


      ________________________________________________

      Small Cargo 2653 (−262)
      Large Cargo 9857 (−978)
      Light Fighter 120
      Recycler 6
      0
      Espionage Probe 79
      3 (−76)
      Solar Satellite 1361 (−135)
      Rocket Launcher 894.3339.068 (−885.265)
      Light Laser 684.2356.963 (−677.272)
      Heavy Laser 131.4121.371 (−130.041)
      Gauss Cannon 15.942149 (−15.793)
      Ion Cannon 35.752346 (−35.406)
      Plasma Turret 13.834152 (−13.682)
      Large Shield Dome 10
      _________________________________________


      The battle ends in a draw.

      The attacker lost a total of 0 units.
      The defender lost a total of 6.825.104.500 units.
      At these space coordinates now float 3.244.000 metal and 3.393.000 crystal.

      The chance for a moon to be created from the debris was 20%.
      The attacker(s) captured the debris.




      Summary of profit/losses:





      Summary attackers(s)


      Metal: 3.244.000
      Crystal: 3.393.000
      Deuterium: 0
      The attacker(s) made a profit of 6.637.000 units.
      The attacker(s) won a total of 257.926 honour points.




      Summary defender(s)


      Metal: -4.643.994.000
      Crystal: -1.738.985.000
      Deuterium: -442.125.500
      The defender(s) lost a total of 6.825.104.500 units.
      The defender(s) won a total of 0 honour points.





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      [TOT: 4.664.234.500] karylara00 [GameOver] vs. Odonel [TIA] (A: 0, D: 4.664.234.500)


      On 30-11-2016 13:19:08, the following fleets met in battle:


      Attacker karylara00 [GameOver]


      Weapons 190% - Shields 190% - Armour 200%


      ________________________________________________

      Deathstar 5.2805.280
      _________________________________________

      Defender Odonel [TIA]


      Weapons 190% - Shields 190% - Armour 190%


      ________________________________________________

      Small Cargo 30
      Large Cargo 7
      0
      Espionage Probe 3
      0
      Solar Satellite 1
      0
      Rocket Launcher 540.227
      0
      Light Laser 426.872
      0
      Heavy Laser 105.404
      0
      Gauss Cannon 10.257
      0
      Ion Cannon 25.838
      0
      Plasma Turret 10.003
      0
      Large Shield Dome 1
      0
      _________________________________________


      The attacker has won the battle!
      The attacker captured:
      190.692.108 Metal, 303.818.930 Crystal and 110.347.775 Deuterium

      The attacker lost a total of 0 units.
      The defender lost a total of 4.664.234.500 units.
      At these space coordinates now float 24.000 metal and 26.500 crystal.
      The attacker captured a total of 604.858.813 units.

      The chance for a moon to be created from the debris was 0%.
      The attacker(s) captured the debris.




      Summary of profit/losses:





      Summary attackers(s)


      Metal: 190.716.108
      Crystal: 303.845.430
      Deuterium: 110.347.775
      The attacker(s) made a profit of 604.909.313 units.
      The attacker(s) won a total of 171.431 honour points.




      Summary defender(s)


      Metal: -3.300.942.108
      Crystal: -1.537.198.930
      Deuterium: -430.952.275
      The defender(s) lost a total of 5.269.093.313 units.
      The defender(s) won a total of 0 honour points.





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      [TOT: 3.254.878.000] karylara00 [GameOver] vs. Odonel [TIA] (A: 0, D: 3.254.878.000)


      On 30-11-2016 14:59:29, the following fleets met in battle:


      Attacker karylara00 [GameOver]


      Weapons 190% - Shields 190% - Armour 200%


      ________________________________________________

      Deathstar 3.3003.300
      _________________________________________

      Defender Odonel [TIA]


      Weapons 190% - Shields 190% - Armour 190%


      ________________________________________________

      Rocket Launcher 399.7680
      Light Laser 260.392
      0
      Heavy Laser 70.621
      0
      Gauss Cannon 7.282
      0
      Ion Cannon 18.862
      0
      Plasma Turret 7.302
      0
      _________________________________________


      The attacker has won the battle!
      The attacker captured:
      47.712.415 Metal, 75.970.040 Crystal and 27.596.593 Deuterium

      The attacker lost a total of 0 units.
      The defender lost a total of 3.254.878.000 units.
      At these space coordinates now float 0 metal and 0 crystal.
      The attacker captured a total of 151.279.048 units.

      The chance for a moon to be created from the debris was 0%.
      The attacker(s) captured the debris.




      Summary of profit/losses:





      Summary attackers(s)


      Metal: 47.712.415
      Crystal: 75.970.040
      Deuterium: 27.596.593
      The attacker(s) made a profit of 151.279.048 units.
      The attacker(s) won a total of 122.615 honour points.




      Summary defender(s)


      Metal: -2.210.026.415
      Crystal: -934.910.040
      Deuterium: -261.220.593
      The defender(s) lost a total of 3.406.157.048 units.
      The defender(s) won a total of 0 honour points.





      Powered by OGotcha CR Converter 4.1.4


    • What I mean is that the current way OGotcha behaves when treating multiple waves is not good enough since it hides important information. If the waves follow the classic structure (big attack + waves stealing resources) then it shows a decent output, but if the waves are “non-standard” (e.g., big attack with no profit to reduce defenses + more waves like this before actually winning a battle) then the output is not useful, and I hope it is changed.

      I suggest a few changes, but they are not thought thoroughly and they are not really finished ideas, so there might be better ideas.