Backstory:
Back when I first played there was a rule that nothing could have RF against a Battleship but somehow Battlecruisers made their way anyway with a rather high RF against the battleship. Eventually everything was tuned a bit and people [those who didn't quit ogame] were satisfied with the balance. However, there is still one glaring balance problem; One that totally invalidates the viability of battleships in total as well as Bombers; Fuel Costs.
In the early to mid games of a universe Battleships and to a very small niche extent, Bombers, can be used in conjunction with Battlecruisers to help maintain a healthy fleet composition.
In the late game, Battleships become unviable and Bombers become useless at their original job. Fleet compositions shift from Battleship backboned fleets to Cargo, LF, CR, BC heavy fleets while battleships stay long and forgotten; totally replaced by battlecruisers - a big no no.
The Solution:
FUEL COSTS
Battlecruiser 250 => 250
Battleship 500 => 300
Bomber 1000 => 600
Heavy FIghter 75 => 60
These changes are a simple number tweak that could be easily done in about a minute and the result would be that building more battleships vs battlecruisers is a tactical decision in combat strength not a farewell due to deuterium costs.
It would also bring some quality of life adjustments to HF and Bombers so that HF could cross a Galaxy at 100% speed without needing cargos and Bombers would actually have some value as turtle crackers/battleship hybrids like they were before battlecruiser invalidated both of them with it's low fuel cost.
Back when I first played there was a rule that nothing could have RF against a Battleship but somehow Battlecruisers made their way anyway with a rather high RF against the battleship. Eventually everything was tuned a bit and people [those who didn't quit ogame] were satisfied with the balance. However, there is still one glaring balance problem; One that totally invalidates the viability of battleships in total as well as Bombers; Fuel Costs.
In the early to mid games of a universe Battleships and to a very small niche extent, Bombers, can be used in conjunction with Battlecruisers to help maintain a healthy fleet composition.
In the late game, Battleships become unviable and Bombers become useless at their original job. Fleet compositions shift from Battleship backboned fleets to Cargo, LF, CR, BC heavy fleets while battleships stay long and forgotten; totally replaced by battlecruisers - a big no no.
The Solution:
FUEL COSTS
Battlecruiser 250 => 250
Battleship 500 => 300
Bomber 1000 => 600
Heavy FIghter 75 => 60
These changes are a simple number tweak that could be easily done in about a minute and the result would be that building more battleships vs battlecruisers is a tactical decision in combat strength not a farewell due to deuterium costs.
It would also bring some quality of life adjustments to HF and Bombers so that HF could cross a Galaxy at 100% speed without needing cargos and Bombers would actually have some value as turtle crackers/battleship hybrids like they were before battlecruiser invalidated both of them with it's low fuel cost.